The ratio seems to be about 20 players to each DM. Many DMs run 2 or 3 games a week. There are a few DMs here that make it a point to say hello, and welcome to the community, so that there is acknowledgement for new players like yourself. But there are literally 40 new "Hi, I am a new player, seeking a game" thread per day. Many of them are not clear and ignore any sort of helpful information in matching up with a game or other players or an ongoing group. The sad truth is that many of us Gamemasters are already full up with games that already have 5, 6 or 7 players and a waiting list beyond that of 4 or 5 players, when someone drops for whatever reason. Each game that gets 5 players, goes off the grid of LFG and is then playing..leaving 15 more in the pool with no DM. "I find that posting on these boards usually yields results, but not
always, and not always the huge influx that you might hope for. Just be
polite, keep putting forth interest, possibly PM the DM's who are
running a game you're interested in and talk to them before applying,
and just hope for the best. OF course, you could also start your own
game and Help with the massive imbalance between players and DM's." This. If you really want to get a game going DM one yourself. Then take the players from that group and have one of them DM for you. That is pretty much what it is down to. I have done that 12 times in three years. Though a few like minded DMs here sometimes just grab 4 or 5 players who hit the board at random, and run a one shot for them, just to be cool. I have done that, too. or held classes in how to be a DM. I am a serious, narrative style DM of 40 years experience and I do not want to run light-hearted comedy. I also prefer sci fi games and espionage games to D&D. Many players have said my style is too serious and too committed for them. but the players that like it like it. Comma, My games are full up until this summer, when I am running Twilight 2000. Hard core survival. Beyond that there is a continuing problem of players that join and expect everyone here to be Twitch grandmaster DMs that rival hollywood action films DM Style. And that just is not the deal. Additionally you have DMs who will work for weeks to set up a game, run it, then it collapses as one player neglected to say she is going to uni in a month, another he is going to get married another has a job change and another just got a hot girlfriend. And they all decided well it is just a game, and blew it off, and so the DM is going hm, what happened? Not always, not every game, but a lot. Plus you get players who are literally running other players off from rampant narcissism or controlling or holding others in contempt for their characters inefficient "Stupid" in game actions. Misogyny. Etc etc. It is actually amazing that games even happen here. Recently a lot of discord servers are pulling DMs out of here to form their own sub-communities, so that at least with Discord you get chat to talk to player with and not this weird system where to meet people you post in open for 1000 to see (but nobody responds to) but then you have to get answers via the PM system. And you cannot chat with multiple until you get the secret link.. which means you are tentatively in. I have used this system for over 7 years to run games here, and it seems the paradigm is changing. Discord is changing things. A lot. So that is what it is up. Good luck. Be cool, know your time zones and availability and give DMs a summary of your experience, be clear in exactly what style of games or systems you can play, or are willing to learn or what you could deal with. When my games are wrecked, they are wrecked by a "Cool Guy, very creative, that just wants to play." Who turns out to be wildly different in person. Just like real life. Screening is a big issue. So I try and describe for potential players exactly what I do, how I do it, and what my style is. Even then, sometimes it doesn't work out. If I see a post that I know in my gut that player does not match what I am seeking, I just pass them by. I answered this because it deserved an answer. It just happened another answered before but I would have said the same thing. But that text block is solid advice. Being cool to play with counts 5 times more than any character class any player could come up with. And since I am an old skool serious DM that does Gritty Realism Low Magic Long Rest takes a week Narrative style, that severely limits the pool of players that will thrive at my virtual table, (or even be interested in playing with) ..because I am not the DM people are seeking, when they come here, at least initally. And that is cool because I know that going in. I know exactly what I am bringing to the table and what my dealbreakers are.. and there are a lot of them...because i have seen them over and over and over.. over 40 years. Good luck, and welcome to roll20.