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Unearthed Arcana: starter spells

<a href="https://media.wizards.com/2017/dnd/downloads/UA-Starter-Spells.pdf" rel="nofollow">https://media.wizards.com/2017/dnd/downloads/UA-Starter-Spells.pdf</a>
Ceremony 1st-level evocation (ritual) Casting Time: 1 hour
 Range: Touch
 Components: V, S, M (25 gp worth of powdered silver) 
Duration: Special (see text) You perform one of several religious ceremonies. When you cast the spell, choose one of the following ceremonies, the target of which must be within 10 feet of you throughout the casting. Atonement You touch one willing creature whose alignment has changed, and you make a DC 20 Wisdom (Insight) check. On a success, you restore the target to its original alignment. Bless Water You touch one vial of water and cause it to become holy water. Coming of Age You touch one humanoid old enough to be a young adult. For the next 24 hours, whenever the target makes an ability check, attack roll, or save; it can roll a d4 and add the number rolled to the roll. A creature can benefit from this ceremony just once. If the character had age modifers from youth, they are lost. Dedication You touch one humanoid who would willingly convert to your religion or who wishes to be dedicated to your god’s service. For the next 24 hours, whenever the target makes a saving throw or receives magical healing from a cleric of your religion, it can roll a d4 and add the number rolled to the save or the healing. A creature can benefit from this ceremony just once. Funeral Rite You bless one corpse within 5 feet of you. For the next year, the target can’t become undead by any means short of a wish spell. Investiture You touch one willing humanoid. Choose one 1st-level spell you have prepared and expend a spell slot and any material components as if you were casting that spell. The spell has no effect. Instead, the target can cast this spell once without having to expend a spell slot or use material components. If the target doesn’t cast the spell within 24 hours, the invested spell is lost. Marriage You touch adult humanoids willing to be bonded together in marriage. Each target can immediately declare a new bond to represent the marriage and gains a +2 bonus to AC and saving throws while they are within 30 feet of each other as long as they both have a relevant bond. A creature can benefit from this ceremony just once.