Russ H. said: Flooby - have you checked out work by Phillip Wright ? I have, and I use some of his stuff. It can get the job done, but the closest thing he has is his Regency set, which is more about the 19th to early 20th century. Sunset Industries said: I know it's frustrating, but let me put it like this: On a good day I can design two full characters with all their weapons and cool light emissions and stuff, it takes me an extra day to pose them and render those characters to 100%. Then I have a couple extra days on top of that working in photoshop doing post-production. So if I want to put out a 10 to 15 character set, it can take anywhere from a couple weeks to a month to finish to completion (I typically work through about three versions of characters until they're ready for the marketplace). For one set. I do modern and cyberpunk stuff because I absolutely love it, but it takes a LOT of time to make these sets - it would take just as much time if not more to shade, texture, and render shiny plate armor, bright Georgian satin gowns, and all that insanely elaborate hair that was fashionable during the time. We're talking about a period of time that ranges from the Elizabethan era to when Marseilles came about, when King George returned to the throne of Britain after Cromwell croaked and it was an insane age of excess, my toes curl thinking about all that gilded furniture, haha. I mean, hell, this was the period of time when men all over Europe were engaged in "The Great Work", aka alchemy! Literally a magical time in history. Making packs is a LOT of work and you have to be into it for it to be worth the time and effort. It might be easier for people that don't do hybrid work, but I'm pretty sure it's tough on everybody that makes these. You're going to have to find someone that's super into the Renaissance (wouldn't call this modern since it's pre-industrial) that is willing to take a chance on it being profitable in the long run. I knew that it took work, but I didn't think about how much more work it might be to represent all the fancy extras of clothing and armor from that time period. Bah, if only I had the money, I'd pay extra to make it like a commision, so some of the artist's risk is covered. Zeshio said: It all depends on style of the artist. Because my style is cartoony I can make tokens a lot quicker, but they're also not going to be realistic shiny ones like Sunset makes. It would probably take me two weeks to make a pack of 26 unique tokens. Are you looking for them to have matching colors? It wouldn't be too hard at that point to use themed colors, so you had 2 or 3 different factions of the same units. Matching colors wouldn't be nessecary. If it made the job easier, I'd be all for it, but just having a dude in plainclothes or a single-color uniform would be fine as well.