Hello everyone! I have used roll20 for some time and I have come to love it. Now I am going to try using a different kind of system, and it is a system that relies on exploding dice. However, it does not function like, say, Vampire where if you roll a 10, you keep the ten a roll a new dice. Rather, if you a roll a 6 (it is a d6 based system), you remove your six but roll two new dices, replacing the old one and getting a new one. These can then explode again if you roll any more sixes, and so it goes. Since you roll with decently big dice pools, (4-7d6) you're bound to do this a lot, but I am unable to find any code allowing me to do this. All I can do is simply get to roll an additional dice, and keep my 6. This would possibly break the system though. Anyone know if the code I seek is possible in roll20? Thank you for any help!