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\I am very confused. I havent played in awhile and im going to be running a game soon. I need to kknow what hard and extreme mean and what the numbers are. I know how to play the game those boxes in the chat just confuse me. Anyone able to help?
If you're referring to the 7th Edition sheet, here's what the sheet's readme has to say about that: You may note the absence of hard and extreme values. These have been
moved into the roll button itself. When you use the roll button you
will see, in the chat log, a roll "vs standard value/hard value/extreme
value." Compare the appropriate threshold to your result to determine
success. There's also this post by the sheet's author that might help.
JC The Dice Wizard said: i think there normal bonus penlty in that order but im not sure. I think that's right. The sheet author wrote: Per the normal CoC 7th ed rolls you are only suppose to roll multiple
10s dice. I couldn't find a way to get multiple rolls using the same
result of the one's dice so I just have it roll 3 d100's instead. So
the three rolls are the bonus/penalty dice whether you need it or not .
I think it stays true to the intent of the game designers as I believe
they only have you roll ten's for simplicity. It doesn't alter the
statistics to any meaningful degree. JC The Dice Wizard said: I still dont get what hard and extreme mean I found the following in the free quick start rules under the heading "Skill Rolls and Diffculty Levels": Your Keeper will tell you when you should attempt a skill roll and how difficult the task is. A regular task requires a roll of equal to or less than your skill value on 1D100 (a regular success ). A difficult task requires a roll result equal to or less than half your skill value (a hard success ). A task approaching the limits of human capability requires a roll equal to or less than one-fifth of your skill value (an extreme success ).