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LF2M - D&D 5e Plane Shift Zendikar Weekly Group

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We are need of another player to round off the group by this next Saturday. So far, there is a Druid, Barbarian, Planeswalker (I have the guide for it), Sorcerer, and Cleric. The sessions are on every Saturday starting at 12:30 pm CST (GMT - 6). For the campaign, you can be from any race from plane of the Forgotten Realms or a plane from Magic the Gathering. If you choose a plane from MTG, you will need to find a 5e for the race. There are plane shifts to MTG on Wizards of the Coast website for 5e D&D. From there, it will be rather easy to transition you into the campaign and get you caught up. This is a campaign that goes through the Forgotten Realms a bit through a means of traveling into the Zendikar plane. Yes, this is a chance to delve into Zendikar of Magic the Gathering lore with D&D 5e rules. It is some what homebrew; and then, the players will follow the Battle for Zendikar to Oath of the Gatewatch storyline. After that, there is the new story line that will be jumped right into for the Return to Zendikar. Overall, this campaign has three arches; and it will take a long time to finish. Players will start at level 10. A good bit of random encounters to specific ones designated within the campaign. Within the first arch, you have a contract to fulfill within a time limit; but you can complete them, however, you want in whichever order. In essence, the campaign will see players reaching level 18-19 going into the third arch. The campaign itself, you start at level 10. You also gain one of the four options: 1. One Legendary and Uncommon Item 2. One Wondrous Legendary Item 3. One Sentient Legendary Item (based on another legendary for stats; but it is changed to a different weapon that you are proficient in) and Uncommon Item 4. One Very Rare, Rare, and Uncommon Item This campaign is rather semi-advance; but I'm willing to help you along and so are the other team members. There are lot of intricacies that entitle a lot of remembering of the mechanics and about your character. Regardless, I have spent several hours to develop a long campaign consisting of three arches and a lot of lore about Zendikar. If you like Magic the Gathering's Zendikar Plane and like to play a campaign there (or the concept at least), you may leave an application below in the form described. Application Form Name: Age: Experience: Race: Class: Background: If any questions, please leave me a message here or send me a private message.
Name: brian  Age: 47 Experience: very little Race: human  Class: ranger Background: i grew up on the streets doing any odd jobs i can find (even if it turned my stomach witch a lot did) i go from town to town trying to find any thing i can about my family  all i have is this ring with a red dragon that i keep around my neck
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Name: Jacob Age: 20 Experience: Moderate Race: Vadelken or deep gnome Class: Wizard Background: Merlin has lived a normal life. Made average grades in school, not the most popular person in town but not disliked,  and he has both of his parents. He is bored out of his mind and decides to become an adventurer from all the stories he is told. Leaving his home and his family behind he travels towards the unknown. Hopefully towards a place that will allow him to tell his own story.
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Gen Kitty
Forum Champion
As you've started a new thread for this seeking, I will close this one.