So im going to start a game in regards to a space based them set within this galaxy but implanting pre existing figures from the three galaxies at least as a basic template. Ie pre made ship designs, polotical rivalries etc. I need help with including additional alien species ranging from sdc to mdc. If youve got a creative spark towards designing tech ships and species id love to hear and read your ideas. Even cross conversions from notable game franchises such as star craft star wars etc are welcome additions. Ill set base guidelines toward ship classes and appreciable mdc hit points as a minimum mold. Ie fighters have 10mdc frigates 100mdc destroyers 1000 and so on. Im very inclined towards co creation in that their are no extreme limitations. A race of transdimensional Gods that are super teched out is just as fine as some up and comers so long as the material has a counter balance race. Or pivotal weakness. Ie think death star thermal exhaust vent. The actual gameplay will be aboard a smuggler book ie han soloish character classes can be anything anything sdc or mdc. Though if one picks for instance a dragon aboard a human sized smuggler ship theyll have to keep hidden their true form until a moment they deem warrants their disclosure. Dont wanna freak out the mortals. The crew composition itself should lean towards filling assigned niches captain co captain gunner coms navigation marines Rp and pp pilots mechanics etc. Like filling out a crew compliment it cant be comprised of all god level beings. Id like for instance to pit a mixed crew compliment of tech/magic based characters with maybe 1 or 2 potentially op characters against equally mixed forces. So if for instance the party boards a magic slaver ship the sdc crew will have sdc crew to fight in conventional tech/magic tactics whilst the dragon might have a demon to tangle with. Super powered vs super powered. This will be my first time gming just in general so all the help, advice and input would be appreciated. Alot of time will be fleshed out into creating the livable galaxy dynamics and depending on player input might even comprise a stand alone world book of ideas. character alignments can be any shade however positive alignments to anarchistic would be preferred. Their could be evil alignments however youd have to keep your true nature hidden and could open up further sub plots of betrayal, espionage, and subterfuge not specifically gm originated in plot line. Im highly flexible and am very open to discussion. This is going to be a work in progress obviously and further balancing will happen. Ill hammer out some solid guidelines towards damage/hitpoint ratios in the near future or Id love to hear your thoughts and ideas towards expexiating the process. Im working from a smartphone only so forgive me ahead of time for any potential delays. My schedule is fairly open all the time so I can run different cross compatible campaigns for people who can only game on certain days. Possibly pitting player groups vs player groups on certain days or perhaps if a player from one group gets captured by a group from another ship they could rp their escape (ie if someone can't play one day but on another day comprised by another group) Im eager to hear players, group ideas, group starships or player owned star ports etc etc. Again this is rather grandiose so id appreciate the help.