Problem: The issue I am currently having is that when using the (Alt+Shift) version of the shapes tool to produce a circle for circular rooms in dynamic lighting, I am running into graphical issues when testing it. Rather than the field of vision representing the geometry made by the circles and lines I made in the dynamic lighting layer, it's rendering a weird field of vision that looks box-y and cuts through the geometry set to block vision. Reproducing the Issue: For my pages, I have only the first four options listed in the dynamic lighting section (enabled, enforce line of sight, only update on drop, and restrict movement). In the dynamic lighting layer, I place a circle made by the shapes tool, then on the objects layer, place an object that has some form of sight (30 ft 15 ft normally, tried adjusting before with angles). The outcome has been poor rendering of the circle, or namely the light collision with the circle, resulting in odd, deformed fields of vision. Setup: Google Chrome Version 58.0.3029.110 (64-bit), Windows 7 Professional 64-bit, AMD FX-9590 8 core processor, Radeon RX-480 gpu, 32 GB ram, DirectX 11