Hello and thank you to anyone that can assist me with this following conundrum. Below I have linked an example of what I would like to modify: /me strikes with his Greatsword &{template:default} {{name=Melee Attack}} β¦ Hit:=[[1d20cs>19 + 2[STR] + 4[BAB] +0[WeaponBonus] + ?{AttackMod|0} ]] β¦ Dmg:=[[2d6 + 2[STR] + 0[WeaponBonus] + ?{DamageMod|0} ]] β¦ Confirm:=[[1d20cs>19 + 2[STR] + 4[BAB] +0[WeaponBonus] + ?{AttackMod|0} ]] β¦ Extra CritDmg:=[[2d6 + 2[STR] + 0[WeaponBonus] + ?{DamageMod|0}]] What I want to know is if there is a way to hide the: β¦ Confirm:=[[1d20cs>19 + 2[STR] + 4[BAB] +0[WeaponBonus] + ?{AttackMod|0} ]] β¦ Extra CritDmg:=[[2d6 + 2[STR] + 0[WeaponBonus] + ?{DamageMod|0}]] portion of the block at all times unless a crit occurs in this portion of the macro: β¦ Hit:=[[1d20cs>19 + 2[STR] + 4[BAB] +0[WeaponBonus] + ?{AttackMod|0} ]] I'm honestly at a loss as to how to make this occur if there is even a way to do so. I feel as though this is possible as the normal combat buttons that create attacks only show the critical confirmation score and damage value in this conditional hiding way.