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Character Sheet for Black Company 3.5e?

That would be great, thanks for the quick reply!
1504782609
Ziechael
Forum Champion
Sheet Author
API Scripter
Pull request submitted to add a simple skill rank totalling system (does not cover the 'other skills' repeating section however). Also, while looking here I noticed that I'd made a glaring copy/paste error for magic skills so that it was giving a total bonus of class skill ranks x2 rather than class skill ranks + cross-class skill ranks! Oops. Fixed that too... Likely won't be live until mid next week, will post back when the merge is complete.
1504870641

Edited 1504870944
Awesome, thanks! Do you happen to have an example uses of the @{equipmentsummary}? Whenever I try to use them it just says "TypeError: Cannot read property 'substring' of undefined". I was able to use the ammosummary by doing things like @{selected|ammosummary}, but the equipment one doesn't want to work for me.
1504873448
Ziechael
Forum Champion
Sheet Author
API Scripter
Sorry my bad, it is mislabeled in the templates/inventory management section! You need to use @{consumablesummary} (which i'll update on the sheet, thanks for the report) I tend to use the following macros for universal inventory reporting which I access via a series of buttons on a character's sheet as an ability: Character Ability: /w @{selected|token_name} &{template:DnD35StdRoll} {{basicflag=true}} {{name=Inventory [Full](!
#fullinventory) [Consumables](!
#consumableinventory) [Carried](!
#carriedinventory) [Stored](!
#storedinventory)}} Full Inventory Macro: /w @{selected|token_name} &{template:DnD35StdRoll} {{basicflag=true}} {{name=Full Inventory}} {{Silver=@{selected|silver}}} {{Consumables=@{selected|consumablesummary}}} {{Ammunition=@{selected|ammosummary}}} {{Masterwork Items=@{selected|masterworkitemsummary}}} {{Backpack=@{selected|otheritems1}}} {{Pouches=@{selected|otheritems2}}} {{@{selected|otheritems3name}=@{selected|otheritems3}}} {{Stored Items=@{selected|storeditems}}} Carried Inventory Macro: /w @{selected|token_name} &{template:DnD35StdRoll} {{basicflag=true}} {{name=Carried Inventory}} {{Silver=@{selected|silver}}} {{Consumables=@{selected|consumablesummary}}} {{Ammunition=@{selected|ammosummary}}} {{Masterwork Items=@{selected|masterworkitemsummary}}} {{Backpack=@{selected|otheritems1}}} {{Pouches=@{selected|otheritems2}}} {{@{selected|otheritems3name}=@{selected|otheritems3}}} Consumable Inventory Macro: /w @{selected|token_name} &{template:DnD35StdRoll} {{basicflag=true}} {{name=Consumables Inventory}} {{Silver=@{selected|silver}}} {{Consumables=@{selected|consumablesummary}}} {{Ammunition=@{selected|ammosummary}}} Stored Inventory Macro: /w @{selected|token_name} &{template:DnD35StdRoll} {{basicflag=true}} {{name=Stored Inventory}} {{Stored Items=@{selected|storeditems}}}
1505251065
Ziechael
Forum Champion
Sheet Author
API Scripter
Skill point summary now live (as well as some minor fixes and oversights from previous version... ahem... nothing to see here!)
great !  is there a possibility of getting a version that exchanges cross-class skill ranks for a generic synergy bonus?
1505289688
Ziechael
Forum Champion
Sheet Author
API Scripter
Probably... is that something that is a feature of The Black Company as standard? If so, please give me the gist of it or a page reference from the setting so that I can implement it properly :)
it's just that I don't use cross-class skill ranks in my campaign.  the synergy is in skills.  just allows for a +2 bonus in a skill if you have another skill, jump if you have 5 ranks in tumble. some spells also give you this bonus, if it could be a column that allowed for adding another modifier is all I'm looking for. thanks
1505383474

Edited 1505384982
Ziechael
Forum Champion
Sheet Author
API Scripter
Oh I see, yes, so it is the same as the original 3.5e skill system... there is the misc mod column that could be used for synergy bonuses but I could look to see if there is a way to reliably build the synergies in... hmmmmm That said, it isn't nailed on enough to warrant hardcoding. I'd suggest using the suggested field above and managing that inclusion of that bonus situationally: In some cases, this bonus applies only to specific uses of the skill in question, and not to all checks. Some skills provide benefits on other checks made by a character, such as those checks required to use certain class features.
Sure. thanks