hi hi I have a game system that regularly uses a numbered progression of dice. (1d6, 1d8, 1d10, 1d10+1d2, etc.) So if a character has a skill rating of 3, then they might roll 1d6, but if they get a bonus that increases it to skill rating 4, then they'd roll 1d8 instead. I'm trying to make a macro so my players can just enter the rating number and have roll20 produce the appropriate dice roll, but I'm not having much luck. I tried making a macro using prompts: "#roll?{|0}" And making another set of macros labelled 1, 2, 3, etc. for each die roll. But it seems like there's no way to make macros reference other macros, unless I'm missing something? Assuming that making a macro that references other macros won't work, does anyone know a different way that I could make this work?