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using the roll20 5e character sheet is it possible to make a macro that changes the damage die rolled when the monk reaches the proper levels?? they start with a d4, move to a d6 at 5th level, a d8 at 11th level, a d10 at 17th level
This should do what you need: 1d[[{@{base_level},100}<4*4+{@{base_level},100}<10*{@{base_level},0}>5*6+{@{base_level},100}<16*{@{base_level},0}>11*8+{@{base_level},0}>17*10]] Just put it in the damage dice field of your attack on the sheet.