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Stat Rolling Macro Question

So for my game, I have my players roll 4d6d1 6 times for their stats, but they only take them if 2 of the results are 15s or higher. I made a macro so it rolls them all together so it's easy to see, but I was wondering if theres any way to improve this since it ends up with people having to use the macro about 6 times. Is it possible to make a macro that rolls 4d6d1 6 times, but makes it so 2 of the results are 15 or higher?
1500825879

Edited 1500826151
vÍnce
Pro
Sheet Author
Try this ( those last two rolls will always be your high stats >15 ); /me is rolling for starting abilities [[ 4d6d1 ]] [[ 4d6d1 ]] [[ 4d6d1 ]] [[ 4d6d1 ]] [[ 14+1d4 ]] [[ 14+1d4 ]] if you only want 2 results of >15 you could do something like; /me is rolling for starting abilities [[ {[[ 4d6d1 ]],15}kl1 ]] [[ {[[ 4d6d1 ]],15}kl1 ]] [[ {[[ 4d6d1 ]],15}kl1 ]] [[ {[[ 4d6d1 ]],15}kl1 ]] [[ 14+1d4 ]] [[ 14+1d4 ]]
Note that Vince's method will dramatically increase the odds of getting a 16, 17, or 18.
1500828926
vÍnce
Pro
Sheet Author
Rabulias said: Note that Vince's method will dramatically increase the odds of getting a 16, 17, or&nbsp;18. Absolutely. &nbsp;;-) You may want to adjust your rolls depending on your house rule. &nbsp;Great tool:&nbsp;<a href="http://anydice.com/" rel="nofollow">http://anydice.com/</a>