TLDR: Is it that alien an idea to play a bunch of kids in an d20 modern urban fantasy game? (Best game times: Thursdays and Fridays whenever. Less optimal game times: about 4 hours on weekends, depending on which shift I'm working) So I am completely bored of the same old conventions and thought I'd see if anyone wanted to do something new and play a bunch of child protagonists in an urban arcana environment. I figured I probably wasn't the only one who thought that might be fun to make a story like that. Sort of BTVS meets Gravity Falls. Was I? (Just random ranting below) A month later and I realize that I was wrong. I had maybe a dozen takers across three different locations. Some, true, didn't find the time I was available to consistently GM a match. 1 vanished mysteriously. Two decided to drop out once it became clear that I meant children when I said children. An... anime enthusiast... that used the word "loli" a lot whom I was disinclined to play with. The rest were the usual online appliers who decided they'd rather do something else after-all. Oh and one person who thought twenty point buy and level one in a d20 modern game was too low power to bother with. (Despite me using the words "rapid advancement", gestalt and "waive most advance class requirements on the magic side"to describe how the play would evolve. ) Is it really that alien to play something other than fantasy adventurers and vampires?