Hey, 20-Rollers. A question here that seems like it could be on the border between On-Topic and Off-Topic. Move as necessary, oh, ye powerful mods. So, I have literally never played any RPG in person. I got my friends and myself started with RPGs so that we could play on Roll20 as a way to hang out together after we all moved apart. But I gather that, usually, you only break out the maps and miniatures when your characters enter combat. Otherwise, you just talk. That sounds great to me, but then I don't know what to do with the main Roll20 window. Leave up the last combat map? Seems distracting. I have experimented with putting up a sort of "slide" to indicate the setting. What I mean is: if my players are in a dark alley, I find a picture of an alley on Google Image, and drag it all the way across the Map Layer of a page on Roll20. This mostly just frustrates me, because the image only ever approximates the scene I'm trying to set, and therefore it distracts my players from the scene I'm creating verbally. Plus, since we're all new to pen-and-papering, my players are super spoiled. I can tell that they sort of expect to always have a token to move around on a map, because that feels more like a video game. Obviously, that's way to much freaking work. I'm considering always having a page in all my campaigns that's basically a slide that says: "You are currently not in combat. Please Play some Roles." Then, I'll switch to it when a real-life game would put the miniatures aside and just talk. Basically, the power of Roll20 is actually making my life harder. Since I have the ability to put a visual in front of my players, I sort of feel obliged to do so all the time. How do you handle that, fellow GMs?