I started preparing a Call of Cthulhu 6e game, and went to choose sheet. 6e was in french and in english translated from french, and 5e was in the language I wanted, Spanish, so I decided to take a look at the two to choose between them; First, the diference in sheets between 5e and 6e is only that all the skills at 0% except one become 1%, so there was not really a big problem there using the spanish one , but there was a broken image, the skills were not arranged alphabetically and the dice rolls were hell and not working when called outside the sheet. Second, the translated from the french one , is not the 6e known all over the world, is like a different system, as I read there . There is a german 6e that is also a copy of the 5e one with the little change I said before. Seeing this, I started solving the problems of the spanish one. I've solved the image problem, arranged the skills alphabetically, and i'm waiting to see if I've solved the rolls outside the sheet and some format problems. As I was already working on the sheet, I also added i18n to it, and added two versions, the 5e and the 6e, but when the pull request was accepted, the 6e was deleted because "it was the same". So, how I should do it? Shall be done a common sheet for all 5e and 6e except the french one? with a selector inside the sheet or another way? os shall be done a 5e sheet and a 6e sheet that are exactly equal except because less than ten times a 0 is changed for a 1? I'm quite worked up in doing this right, so I want to know how it should be done. Also I have a doubt, how should i18n for a image be done? I have the image in the different languages already. Edit: first, after the last update, i18n is working allright, now I will start working in making the roll buttons more useful. Second, I've found this way of working with images. Anyone knows a better way?