Hello all, As always, the GMs are constantly clarifying and evaluating rules and policies that we have in the Guild, as well as background mechanics and resources for players. Here is a brief summary of the changes that were added in July 2017: We've have continued to track errors in the Compendium that were just mis-copied with wrong or missing information from their original publication. You can check out what we've found so far and suggest ones that we've missed. I've made updates to the Portable Compendium Patch that can be downloaded and added to your own portable compendium on your computer. New players should automatically have this patch installed, but if you're not sure, you can follow the instructions in the Patch thread and you will know you're up-to-date. I will continue to add very minor changes to the Compendium and will inform people in Guild Chat when I do so. Loot generator and Loot lists have been updated for errors, including fixing misspelled items and items listed under incorrect item types. The Census had to be fixed. Again. Read more here . New Minor Rulings added, including: [Text added] Retraining: You can retrain almost any power that has a level, with the exception of Paragon Path and Epic Destiny powers. You cannot retrain powers that have no level or are listed as a “Feature” power in the power’s entry. Powers with no level that were chosen from a list of such powers can be replaced with a different power from the same list. (RC:87) Rapidstrike Bracers: The at-will attack must only be able to target one creature. Attacks that can target multiple targets (e.g. “one or two creatures” or close bursts) cannot be used with the item power. Withering Weapon: The property applies exclusively to all melee attacks. [The phrase "in melee" was potentially ambiguous] Imperious Majesty (Tiefling): “a creature that has not yet acted” refers to creatures that have not yet had a turn in initiative. Immediate, opportunity, and free actions from creatures before their first turn do not prevent PCs from getting this benefit. Rogue’s First Strike Feature: “creatures that have not yet acted” refers to creatures that have not yet had a turn in initiative. Immediate, opportunity, and free actions from creatures before their first turn do not prevent PCs from getting this benefit. Minor spelling, punctuation, and organizational changes. Thanks to all the players and GMs for being a part of the Guild Living Campaign. We'll keep you updated. Good hunting!