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Homebrew Sanity Fix

Ok im creating a game inspired by darkest dungeon and brothers grim. I created a sainty system that is inspired by the cthulhu syatem; simply your wil tiimes 5. With that being said im trying to think of a way to determine its lose. I thought about using a point system depending on the level of mine fuck, then thought about making them roll a wil save then a dice depending on how fucked the scene they see is and if the pass they take half and fail they take the full amount......but i want opinions xp
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