 
So I have a question regarding a macro.  I am wanting to create a macro that rolls for example 1d20 but instead of a number value I want each number to equal a string.  For example:      Dice Value   Macro Output    1  You fall and take [[2d4]] damage    2  You fall and take [[1d4]] damage    3  You fall and take no damage     Obvoiusly this is extremely simple I am wanting to make a rather complex macro, but this will steer me in the correct direction. 
 
				
			 
