Oh, I'm aware that Lucas was inspired by Kurosawa. :-) In my case it was a ripoff, even if unintentional. It didn't add any value, and, had it been noted by the players, would have been tagged a ripoff, intentional or not. I was just surprised how long it took me to realize it (in terms of prep). On that note, we do a lot of work in this game with tropes -- heck, the Playbooks are, by design, teen superhero tropes (with examples listed). But I think we've brought additional value to those tropes, new twists, added ideas. Charlotte is not just a "ghost" or even just the stereotype Outsider. Leo's infused with ideas far beyond his playbook. Even Jason, who drew directly from very identifiable IP, went past it both in tweaks I made to his backstory and in where I picked up the character and progressed with it (I hope!). (That said, were I to ever write actual Jason Quill fiction for publication, I'd have to take several additional steps to keep it from being seen as a ripoff, at least by Hanna-Barbera's legal department.) The comment on visual / design work is interesting. I wonder if that's digested more shallowly by the consumer, so that the similarities of appearance are more trivially associated. Or maybe it's instead that humans draw more rapid conclusions about visual imagery, that our instincts to survive say "this looks like that, therefore this and that are the fundamentally the same".