*** Dave H. said: But (2) Alycia would almost certainly not include "AEGIS" on the front of her outfit. (I'm not at all convinced that AEGIS/Parker would be enthused about that, either.) This was just an errant detail I added in. Hardly an important element to the design, so it can get removed without issue. Speaking of the sigil though, it is on the patch right below that (though it is easily overlooked due to its small size). *** Dave H. said: Okay, one other element: the baton is cool, but I don't envision it as the sort of expandable baton sort of thing (though I can see her carrying that sort of thing in her school backpack :-) ), but really something that falls into the police baton / escrima stick sort of thing (with the appropriate inlays to channel that lovely electricity, which she can not only hit with, but throw. I like the guns, though -- those actually look like they could incorporate the grapnel system, vs doing something with her gloves. The biggest reason I went for that design is I figured the fork on the front made for something to easily deflect an opponent's weapon. Though on a more traditional police baton, the side handle would serve a similar function. I'll see if I can make something that has a good look to it. The pistol was partially based on Mass Effect's M-6 Carnifex , though apparently I've completely forgotten what the gun actually looked it. As with most of Alycia's gear, I always ask the following design question - "In a pinch, could I see her clocking someone with it? If so,fitting design. If not, go back to the sketch pad."