Hello, I have little to non experiance ( only played one homebrew
oneshot campaign with friends ), but i have a good grasp on Forgotten
Realms lore and the basic rules of 5E. Im especially looking for a group
of chill people to play a mid to long term campaign. Here are my Stats: Name: Alex Age: 23
Timezone: GMT +2 ( every time/day would be fine except for friday and saturday ) Here is a character I had rollin in my head for a long term campaign: (Details
can be changed to fit the story, but I would like to roleplay a two weapon fighting,
spellcasting Tiefling with some kind of dark background)
Name: Szahil Neruud
Age: 20
Class: Ranger / Warlock
Hexblade (UA)
Race: Tiefling
Description: medium long curled
black hair, pale sand brown skin, orange/red glowing but clouded eyes, dark
black/brown curved horns and a spiked tail.
Alignment: CN
Background: Haunted One
Backstory:
Szahil has spent most of his childhood traveling the world alongside his
father, a Smuggler of delicate wares and an illusionist, going by the name of
Amrir Neruud. He just turned 12 years old, as their journey brought them onto
the edge of an vast and unforgiving wasteland, they had to traverse to reach
their destination the desert city of [???]. A few days under the desert sun, just
as they prepared camp for the night, a strange red entity ambushed them. Amrir,
being quite a capable spellcaster and swordsman, managed to slay the monstrosity
but not without getting hit by the creature’s sharp claws. The Injury seamed rather
harmless and so they moved on the next morning, eager to reach the dessert city
rather sooner than later. Over the course of the next week, Szahil’s father
grew increasingly sick, up to a point where he wasn’t able to continue any
longer. They took shelter in a small ruin, buried under the shifting dunes.
Amrir was able to resist the disease, only for a few more hours and as night
fell, he got cast away by this horrible plague. Leaving Szahil alone, desperate
in darkness and silence. Suddenly a loud cracking noise shattered the silence,
as a creature erupted form the chest of his father’s dead body and immediately
started devouring the corpse, growing rapidly in size by doing so. In that
moment Szahil knew nothing but fear and ran off into the desert night. Three
days he wandered the searing hot sand, without supplies or a certain direction.
Every time he felt his consciousness fading, visions of a woman, enveloped by
black feathers and with a smooth white face holding no expression, struck his
mind and kept him pushing on. Finally a group of hunters found him delirious
and exhausted. They brought him into the desert city, where they took him under
their wings as they were members of a monster hunter’s guild. The following
years he trained at the guild to become a hunter himself. Alongside learning
many things about monsters and the ways of combat, he also learned the name of
the creature that killed his father: “Slaad”. Upon reaching adulthood Szahil
left the desert city to pursue his sworn enemies the Slaadi, especially the one
that grew from his father’s flesh.