Metroknight said: G G said: This works but the output isn't pretty /roll {1d10!,20d1}kl1+(whatever the score is here) the formula rolls {1d10!(exploding),20d1}kl1(keeps the lowest roll)+(the score)} but why is he needing to roll 20d1? Because you cant mix numbers and dice in a group: it would be great if this worked: {{1d10!(exploding),20}kl1} but it doesn't. Gauss, that was my solution! (Inspired by one of your earlier posts actually). rpgman: the three outputs you mention? Are you referring to the prompts? Why have separate prompts for Skill, Mod, Luck? The players know their skill, they know their luck, and you have told them the modifier: just let them add the total into a single ?Modifier query. I guarentee maintaining 3 separate prompts like that will get irritating before a session is complete. This allows you to highlight the roll on output: /r [[{1d10!,20d1}kl1]] +@{INT} +?{Modifier|0} Note the placement of [[ ]], inspired by Gauss's suggestion upthread.