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Page Settings not Saving

I have been creating a new page, but every time I go to preview it as a player, all of the settings are reset. It is back to a 25 x 25 grid, etc.... All of the items I placed on the page remain, and if I increase the size again they will show up as GM, but the player screen always is showing as default settings. I am not sure if this is only on my account, or if other people are having a similar issue. 
Yup, same is happening for me. It's frustrating. I cannot figure out the problem!
Maybe it has to do with the update that got pushed out today
I'm having the same exact issue. Since all of us are having it so close it probably has to do with something recently changed.
Good to see I wasn't alone. Let's hope it gets fixed soon. I just made my account today and I was looking forward to creating a game. Ah well...que sera, sera! 
YES I AM HAVING THE EXACT SAME ISSUE
I, too, am having this issue. Very frustrating. Please fix this, roll20!
Hi Everyone! Sorry to hear that you are having this issue! Just want to clarify some things: How is everyone checking if the settings were saved? Logging out completely, joining with a second account, rejoining as player (through settings). Additionally, are any other settings selected (Dynamic Lighting, Advanced Fog of War, etc. )? What sort of browser/OS combination are you using? Does anyone have a before and after comparison and/or steps to reproduce they can provide? I have not encountered this issue yet on my end. Lastly, give a shot to our Solving Techinical Issues wiki page to see if that might help out, if not, the console log will be helpful. :)
Settings don't save between refreshes. Doesn't work on Chrome or Firefox in Windows 10. No dynamic lighting or fog of war. Steps are, all I'm doing is logging in, disabling the grid, refresh. Grid is still there. Was working fine Sunday.
Super happy to see It's not an issue local to me. Resizing pages, fog of war, drawn objects aren't saving for me. Closing browser and relaunching did nothing, refreshes do nothing either. 
Quick update! We have an idea of what might be the cause. Please continue to respond to the questions posted above, the more information the better! Thanks for your help in ironing this out! :)
Drespar, I'm checking with the rejoining as a player option and have also checked with a friend, while I was logged out, both options did the same thing where none of the page settings or fog of war was saved. I'm using Chrome with Windows 10. Before pic, when I've got the page size (33x45) and fog of war setup.&nbsp; After pic, after I press re-join as player, no fog of war and page size is reset to 25x25 I've got a console log of my setup of the page and fog of war. There warnings and errors that put up when I did the Page size changes and the fog of war changes. Lots of uncaught errors firebase.update failed. Here is the pasted control log: /editor/:12 Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net https://*.googlesyndication.com <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> https://*.googlesyndication.com <a href="https://www.google-analytics.com" rel="nofollow">https://www.google-analytics.com</a> https://*.googlesyndication.com <a href="http://ajax.googleapis.com" rel="nofollow">http://ajax.googleapis.com</a> https://*.googlesyndication.com <a href="https://cdn.firebase.com" rel="nofollow">https://cdn.firebase.com</a> https://*.googlesyndication.com https://*.tokbox.com https://*.googlesyndication.com <a href="http://static.opentok.com" rel="nofollow">http://static.opentok.com</a> https://*.googlesyndication.com <a href="http://cdn.crowdin.com" rel="nofollow">http://cdn.crowdin.com</a> https://*.googlesyndication.com <a href="http://stun.l.google.com" rel="nofollow">http://stun.l.google.com</a>". Either the 'unsafe-inline' keyword, a hash ('sha256-jQDVPbfLBnVA8b2anaX5OWt5gmYDUvOD0EcgL2tjhO8='), or a nonce ('nonce-...') is required to enable inline execution. /editor/:13 Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net https://*.googlesyndication.com <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> https://*.googlesyndication.com <a href="https://www.google-analytics.com" rel="nofollow">https://www.google-analytics.com</a> https://*.googlesyndication.com <a href="http://ajax.googleapis.com" rel="nofollow">http://ajax.googleapis.com</a> https://*.googlesyndication.com <a href="https://cdn.firebase.com" rel="nofollow">https://cdn.firebase.com</a> https://*.googlesyndication.com https://*.tokbox.com https://*.googlesyndication.com <a href="http://static.opentok.com" rel="nofollow">http://static.opentok.com</a> https://*.googlesyndication.com <a href="http://cdn.crowdin.com" rel="nofollow">http://cdn.crowdin.com</a> https://*.googlesyndication.com <a href="http://stun.l.google.com" rel="nofollow">http://stun.l.google.com</a>". Either the 'unsafe-inline' keyword, a hash ('sha256-XPHiyPDyu4C+XVB9dLWwkrWHrK1Uyx+SZ15a45HFbQc='), or a nonce ('nonce-...') is required to enable inline execution. app.js?1506464508:31 70 app.js?1506464508:32 TOUCH SUPPORTED: false app.js?1506464508:32 USING WEBGL ACCELERATION... app.js?1506464508:32 WEBGL STARTUP SUCCESS app.js?1506464508:26 select app.js?1506464508:26 Switch mode to select app.js?1506464508:43 Initializing new dice engine with randomness... app.js?1506464508:43 Using random entropy app.js?1506464508:48 window resize app.js?1506464508:32 Final set zoom! app.js?1506464508:32 UPDATE GL SIZE! app.js?1506464508:32 Final set zoom! tutorial_tips.js:7 tuts loaded app.js?1506464508:38 Final page load. app.js?1506464508:48 Refresh jukebox List! app.js?1506464508:38 Auth'ed. app.js?1506464508:38 Go post auth! app.js?1506464508:38 initial setup app.js?1506464508:36 T.s {attributes: {…}, _escapedAttributes: {…}, cid: "c0", changed: {…}, _silent: {…}, …} app.js?1506464508:38 Got players value... app.js?1506464508:38 joining game... app.js?1506464508:35 Full load page! app.js?1506464508:38 We have 1 pages app.js?1506464508:36 Player -KuzAo24PEofRk66B_E- is offline... app.js?1506464508:36 Global Volume: 100=1 app.js?1506464508:36 Player -KuzH797qaM2p3kwUs6f is offline... app.js?1506464508:38 Deferred finish joining... app.js?1506464508:31 Firebase Online app.js?1506464508:45 Loading Roll20 Chat Event Handlers app.js?1506464508:41 refershing page listings! app.js?1506464508:38 handle page changes app.js?1506464508:38 false app.js?1506464508:41 refershing page listings! app.js?1506464508:38 init active page! app.js?1506464508:35 activate page! app.js?1506464508:35 FULLY ACTIVATE VIEWS FOR PAGE. app.js?1506464508:35 Graphics: 3 app.js?1506464508:35 Paths: 0 app.js?1506464508:38 Scan for new plays! app.js?1506464508:35 Swapping <a href="https://s3.amazonaws.com/files.d20.io/images/3975" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/3975</a>... to <a href="https://s3.amazonaws.com/files.d20.io/images/3975" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/3975</a>... app.js?1506464508:35 Reorder by ZORDER app.js?1506464508:35 setting src app.js?1506464508:30 Cols: 2 Rows: 3 app.js?1506464508:30 Took 18ms to generate cache. app.js?1506464508:41 refershing page listings! app.js?1506464508:35 Reorder by ZORDER app.js?1506464508:48 Refresh jukebox List! app.js?1506464508:33 239 app.js?1506464508:38 init active page! firebase.2.4.0.js:45 FIREBASE WARNING: Exception was thrown by user callback. Error: Firebase.update failed: First argument contains NaN in property 'campaign-2604889-rqAe_y8gAX3YR7vnBEdSmQ.pages.-KuzAnm_0ohcDYuC1yOu.adv_fow_grid_size' at hg (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:123:203" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:123:203</a>) at <a href="https://app.roll20.net/assets/firebase.2.4.0.js:1" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:1</a>... at Fb (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:28:656" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:28:656</a>) at jg (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:126:134" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:126:134</a>) at X.update (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:258:369" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:258:369</a>) at <a href="https://app.roll20.net/assets/app.js?1506464508:3" rel="nofollow">https://app.roll20.net/assets/app.js?1506464508:3</a>... at c (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:240:58" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:240:58</a>) at <a href="https://app.roll20.net/assets/firebase.2.4.0.js:2" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:2</a>... at gc (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:52:165" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:52:165</a>) at cc (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:30:216" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:30:216</a>) S @ firebase.2.4.0.js:45 (anonymous) @ firebase.2.4.0.js:52 setTimeout (async) gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 updatePageSettings @ app.js?1506464508:35 OK @ app.js?1506464508:35 (anonymous) @ jquery-ui.1.9.0.custom.min.js?3:5 dispatch @ jquery.1.8.2.min.js:2 h @ jquery.1.8.2.min.js:2 firebase.2.4.0.js:123 Uncaught Error: Firebase.update failed: First argument contains NaN in property 'campaign-2604889-rqAe_y8gAX3YR7vnBEdSmQ.pages.-KuzAnm_0ohcDYuC1yOu.adv_fow_grid_size' at hg (firebase.2.4.0.js:123) at firebase.2.4.0.js:126 at Fb (firebase.2.4.0.js:28) at jg (firebase.2.4.0.js:126) at X.update (firebase.2.4.0.js:258) at app.js?1506464508:3 at c (firebase.2.4.0.js:240) at firebase.2.4.0.js:201 at gc (firebase.2.4.0.js:52) at cc (firebase.2.4.0.js:30) hg @ firebase.2.4.0.js:123 (anonymous) @ firebase.2.4.0.js:126 Fb @ firebase.2.4.0.js:28 jg @ firebase.2.4.0.js:126 X.update @ firebase.2.4.0.js:258 (anonymous) @ app.js?1506464508:3 c @ firebase.2.4.0.js:240 (anonymous) @ firebase.2.4.0.js:201 gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 updatePageSettings @ app.js?1506464508:35 OK @ app.js?1506464508:35 (anonymous) @ jquery-ui.1.9.0.custom.min.js?3:5 dispatch @ jquery.1.8.2.min.js:2 h @ jquery.1.8.2.min.js:2 setTimeout (async) gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 updatePageSettings @ app.js?1506464508:35 OK @ app.js?1506464508:35 (anonymous) @ jquery-ui.1.9.0.custom.min.js?3:5 dispatch @ jquery.1.8.2.min.js:2 h @ jquery.1.8.2.min.js:2 app.js?1506464508:41 refershing page listings! app.js?1506464508:35 activate page! app.js?1506464508:35 FULLY ACTIVATE VIEWS FOR PAGE. app.js?1506464508:32 Final set zoom! app.js?1506464508:32 (2) [523.5, 1018.5] app.js?1506464508:32 UPDATE GL SIZE! app.js?1506464508:32 Debounced init page! app.js?1506464508:38 init active page! app.js?1506464508:35 Swapping <a href="https://s3.amazonaws.com/files.d20.io/images/3975" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/3975</a>... to <a href="https://s3.amazonaws.com/files.d20.io/images/3975" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/3975</a>... app.js?1506464508:35 setting src app.js?1506464508:30 Cols: 2 Rows: 2 app.js?1506464508:30 Took 0ms to generate cache. app.js?1506464508:41 refershing page listings! app.js?1506464508:32 Final set zoom! app.js?1506464508:32 (2) [747.5, 1019.1666666666667] app.js?1506464508:32 UPDATE GL SIZE! app.js?1506464508:32 Debounced init page! app.js?1506464508:38 init active page! app.js?1506464508:41 refershing page listings! app.js?1506464508:26 fog-reveal app.js?1506464508:26 Switch mode to fog-reveal firebase.2.4.0.js:45 FIREBASE WARNING: Exception was thrown by user callback. Error: Firebase.update failed: First argument contains NaN in property 'campaign-2604889-rqAe_y8gAX3YR7vnBEdSmQ.pages.-KuzAnm_0ohcDYuC1yOu.adv_fow_grid_size' at hg (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:123:203" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:123:203</a>) at <a href="https://app.roll20.net/assets/firebase.2.4.0.js:1" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:1</a>... at Fb (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:28:656" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:28:656</a>) at jg (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:126:134" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:126:134</a>) at X.update (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:258:369" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:258:369</a>) at <a href="https://app.roll20.net/assets/app.js?1506464508:3" rel="nofollow">https://app.roll20.net/assets/app.js?1506464508:3</a>... at c (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:240:58" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:240:58</a>) at <a href="https://app.roll20.net/assets/firebase.2.4.0.js:2" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:2</a>... at gc (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:52:165" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:52:165</a>) at cc (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:30:216" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:30:216</a>) S @ firebase.2.4.0.js:45 (anonymous) @ firebase.2.4.0.js:52 setTimeout (async) gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33 firebase.2.4.0.js:123 Uncaught Error: Firebase.update failed: First argument contains NaN in property 'campaign-2604889-rqAe_y8gAX3YR7vnBEdSmQ.pages.-KuzAnm_0ohcDYuC1yOu.adv_fow_grid_size' at hg (firebase.2.4.0.js:123) at firebase.2.4.0.js:126 at Fb (firebase.2.4.0.js:28) at jg (firebase.2.4.0.js:126) at X.update (firebase.2.4.0.js:258) at app.js?1506464508:3 at c (firebase.2.4.0.js:240) at firebase.2.4.0.js:201 at gc (firebase.2.4.0.js:52) at cc (firebase.2.4.0.js:30) hg @ firebase.2.4.0.js:123 (anonymous) @ firebase.2.4.0.js:126 Fb @ firebase.2.4.0.js:28 jg @ firebase.2.4.0.js:126 X.update @ firebase.2.4.0.js:258 (anonymous) @ app.js?1506464508:3 c @ firebase.2.4.0.js:240 (anonymous) @ firebase.2.4.0.js:201 gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33 setTimeout (async) gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33 firebase.2.4.0.js:45 FIREBASE WARNING: Exception was thrown by user callback. Error: Firebase.update failed: First argument contains NaN in property 'campaign-2604889-rqAe_y8gAX3YR7vnBEdSmQ.pages.-KuzAnm_0ohcDYuC1yOu.adv_fow_grid_size' at hg (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:123:203" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:123:203</a>) at <a href="https://app.roll20.net/assets/firebase.2.4.0.js:1" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:1</a>... at Fb (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:28:656" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:28:656</a>) at jg (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:126:134" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:126:134</a>) at X.update (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:258:369" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:258:369</a>) at <a href="https://app.roll20.net/assets/app.js?1506464508:3" rel="nofollow">https://app.roll20.net/assets/app.js?1506464508:3</a>... at c (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:240:58" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:240:58</a>) at <a href="https://app.roll20.net/assets/firebase.2.4.0.js:2" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:2</a>... at gc (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:52:165" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:52:165</a>) at cc (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:30:216" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:30:216</a>) S @ firebase.2.4.0.js:45 (anonymous) @ firebase.2.4.0.js:52 setTimeout (async) gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33 firebase.2.4.0.js:123 Uncaught Error: Firebase.update failed: First argument contains NaN in property 'campaign-2604889-rqAe_y8gAX3YR7vnBEdSmQ.pages.-KuzAnm_0ohcDYuC1yOu.adv_fow_grid_size' at hg (firebase.2.4.0.js:123) at firebase.2.4.0.js:126 at Fb (firebase.2.4.0.js:28) at jg (firebase.2.4.0.js:126) at X.update (firebase.2.4.0.js:258) at app.js?1506464508:3 at c (firebase.2.4.0.js:240) at firebase.2.4.0.js:201 at gc (firebase.2.4.0.js:52) at cc (firebase.2.4.0.js:30) hg @ firebase.2.4.0.js:123 (anonymous) @ firebase.2.4.0.js:126 Fb @ firebase.2.4.0.js:28 jg @ firebase.2.4.0.js:126 X.update @ firebase.2.4.0.js:258 (anonymous) @ app.js?1506464508:3 c @ firebase.2.4.0.js:240 (anonymous) @ firebase.2.4.0.js:201 gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33 setTimeout (async) gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33 firebase.2.4.0.js:45 FIREBASE WARNING: Exception was thrown by user callback. Error: Firebase.update failed: First argument contains NaN in property 'campaign-2604889-rqAe_y8gAX3YR7vnBEdSmQ.pages.-KuzAnm_0ohcDYuC1yOu.adv_fow_grid_size' at hg (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:123:203" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:123:203</a>) at <a href="https://app.roll20.net/assets/firebase.2.4.0.js:1" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:1</a>... at Fb (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:28:656" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:28:656</a>) at jg (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:126:134" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:126:134</a>) at X.update (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:258:369" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:258:369</a>) at <a href="https://app.roll20.net/assets/app.js?1506464508:3" rel="nofollow">https://app.roll20.net/assets/app.js?1506464508:3</a>... at c (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:240:58" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:240:58</a>) at <a href="https://app.roll20.net/assets/firebase.2.4.0.js:2" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:2</a>... at gc (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:52:165" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:52:165</a>) at cc (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:30:216" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:30:216</a>) S @ firebase.2.4.0.js:45 (anonymous) @ firebase.2.4.0.js:52 setTimeout (async) gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33 firebase.2.4.0.js:123 Uncaught Error: Firebase.update failed: First argument contains NaN in property 'campaign-2604889-rqAe_y8gAX3YR7vnBEdSmQ.pages.-KuzAnm_0ohcDYuC1yOu.adv_fow_grid_size' at hg (firebase.2.4.0.js:123) at firebase.2.4.0.js:126 at Fb (firebase.2.4.0.js:28) at jg (firebase.2.4.0.js:126) at X.update (firebase.2.4.0.js:258) at app.js?1506464508:3 at c (firebase.2.4.0.js:240) at firebase.2.4.0.js:201 at gc (firebase.2.4.0.js:52) at cc (firebase.2.4.0.js:30) hg @ firebase.2.4.0.js:123 (anonymous) @ firebase.2.4.0.js:126 Fb @ firebase.2.4.0.js:28 jg @ firebase.2.4.0.js:126 X.update @ firebase.2.4.0.js:258 (anonymous) @ app.js?1506464508:3 c @ firebase.2.4.0.js:240 (anonymous) @ firebase.2.4.0.js:201 gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33 setTimeout (async) gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33 firebase.2.4.0.js:45 FIREBASE WARNING: Exception was thrown by user callback. Error: Firebase.update failed: First argument contains NaN in property 'campaign-2604889-rqAe_y8gAX3YR7vnBEdSmQ.pages.-KuzAnm_0ohcDYuC1yOu.adv_fow_grid_size' at hg (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:123:203" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:123:203</a>) at <a href="https://app.roll20.net/assets/firebase.2.4.0.js:1" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:1</a>... at Fb (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:28:656" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:28:656</a>) at jg (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:126:134" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:126:134</a>) at X.update (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:258:369" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:258:369</a>) at <a href="https://app.roll20.net/assets/app.js?1506464508:3" rel="nofollow">https://app.roll20.net/assets/app.js?1506464508:3</a>... at c (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:240:58" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:240:58</a>) at <a href="https://app.roll20.net/assets/firebase.2.4.0.js:2" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:2</a>... at gc (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:52:165" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:52:165</a>) at cc (<a href="https://app.roll20.net/assets/firebase.2.4.0.js:30:216" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:30:216</a>) S @ firebase.2.4.0.js:45 (anonymous) @ firebase.2.4.0.js:52 setTimeout (async) gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33 firebase.2.4.0.js:123 Uncaught Error: Firebase.update failed: First argument contains NaN in property 'campaign-2604889-rqAe_y8gAX3YR7vnBEdSmQ.pages.-KuzAnm_0ohcDYuC1yOu.adv_fow_grid_size' at hg (firebase.2.4.0.js:123) at firebase.2.4.0.js:126 at Fb (firebase.2.4.0.js:28) at jg (firebase.2.4.0.js:126) at X.update (firebase.2.4.0.js:258) at app.js?1506464508:3 at c (firebase.2.4.0.js:240) at firebase.2.4.0.js:201 at gc (firebase.2.4.0.js:52) at cc (firebase.2.4.0.js:30) hg @ firebase.2.4.0.js:123 (anonymous) @ firebase.2.4.0.js:126 Fb @ firebase.2.4.0.js:28 jg @ firebase.2.4.0.js:126 X.update @ firebase.2.4.0.js:258 (anonymous) @ app.js?1506464508:3 c @ firebase.2.4.0.js:240 (anonymous) @ firebase.2.4.0.js:201 gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33 setTimeout (async) gc @ firebase.2.4.0.js:52 cc @ firebase.2.4.0.js:30 bc @ firebase.2.4.0.js:29 Qi @ firebase.2.4.0.js:224 h.Ib @ firebase.2.4.0.js:238 h.Og @ firebase.2.4.0.js:240 Backbone.sync @ app.js?1506464508:3 save @ base.js?1506449138:1 d20.canvas_overlay.revealOrHideArea @ app.js?1506464508:32 P @ app.js?1506464508:33
1506480597

Edited 1506480700
I tried having two browsers open so one could be logged in as player and one as GM. The player screen did not update with the page setting changes. This was on Chrome, updated today to most recent. Also anything else: refresh, full log out, view as player. Anything on page setup was reset to default. I have a free account, so I'm not sure about dynamic lighting etc... And only new pages reverted. My old pages stayed as they were ( I didn't try changing them though) PS - Thanks for the quick response Drespar!
Our GM has been having this exact problem in their game as well. She was changing the page size and it was reflected on her end, but when she refreshed it would not save the settings. We also tried it with the players on the same page, and when she changed the page size, we did not see the change on our end, even though she saw it on hers. We were very confused since this problem only started happening super recently, but I'm glad to see that it might not be a problem on our end. Hopefully a fix will come soon.
I too am having this problem, I can make new pages and such, but nothing I change will remain&nbsp;changed. page sizes revert back&nbsp; and grids re-appear. no special settings enabled. am on Opera on windows 10. do hope this will be solved quickly
1506488198

Edited 1506488448
Am also having this same issue, very glad to see it isn't me doing something wrong. I am using Google Chrome on Windows 10. &nbsp;Made all the changes I wanted to, then I just left the game and immediately went back into it, and basically everything I did to the pages reset to default (25 x 25, etc) &nbsp;I did not have fog of war on, or any of the other features changed. &nbsp;Basically just the grid size and color. Also, it deleted multiple pages completely that I had going, so it almost seems like it just resets to a certain point about twelve hours ago, because that's the info that keeps repopulating. &nbsp;Also, none of the changes WITHIN the page get reset, so once I go through and fix the page settings again everything looks good.
Hey, I am also dealing with the same problem as a DM. Im using Chrome on Windows 7. There is no fog of war or dynamic lightning. Going through pages doesn't reset my work but a simple refresh does.
Same issue - Chrome on Win7, no fog of war, no dynamic lighting, everything just resets to their previous state. I can create new pages, but they will invariably be stuck in 25x25 with grid; deleting stuff on previous pages also sees them restored on refresh.
The autosave is not working On othe rgames whereIm prepping anopther dungeon. It remembers I have the Fog of War on, but any alterations to the fog are reset, same with grid size. Items are fine, map size and fog are not. So just to let everyone know, its not just new pages, its everything related to the fog and the grid size
1506520114

Edited 1506520139
To answer the question. I'm basically trying to change the grid size to fit a certain map. I was able to decorate it with NPCs and whatnot, but when reloading the page (As in a F5 reload or entirely logging out and back in) the map defaults back to 25x25. Players are unable to see anything but the 25x25 map regardless of what I do.&nbsp; Windows 10, Google Chrome.&nbsp;
Likewise, essentially the same as above. Windows 7, google chrome.&nbsp;
1506523746

Edited 1506526605
When I try to save page settings, be it fog of war or page size, chrome console pauses on exception, right after clicking "Ok" firebase.2.4.0.js:123 Uncaught Error: Firebase.update failed: First argument contains NaN in property 'campaign-XXXXXXX.pages.XXXXXXXX.adv_fow_grid_size' at hg (firebase.2.4.0.js:123) at firebase.2.4.0.js:126 at Fb (firebase.2.4.0.js:28) at jg (firebase.2.4.0.js:126) at X.update (firebase.2.4.0.js:258) at app.js?1506464508:3 at c (firebase.2.4.0.js:240) at firebase.2.4.0.js:201 at gc (firebase.2.4.0.js:52) at cc (firebase.2.4.0.js:30)
Hi eveyone! Just had some quick questions which might shed some light on what we are seeing: 1) Are you disabling the Grid? 2) If yes, are you "back spacing" the Advanced Fog of War grid value so it is blank? If this is the case, it is likely the cause. The input fields in page settings are only designed to receive numbers. You will see the page settings change for you until you refresh at which point the page will be reset to default since there is an invalid parameter.
Hello Drespar, I am having the same issue everyone else mentioned. 1) I am not disabling the grid. 2) I am not backspacing anything. Furthermore, as a free account user, I don't even have the Advanced Fog of War option.&nbsp;
Likewise, I am not disabling the grid, nor do I have access to the advanced fog of war. I haven't even touched fog of war yet, it's still default. I can put maps to other sizes, for example, 100 x 100, but as soon as I click refresh it resets back to 25 squares x 25 squares. It seems that it's not saving. Pre existing maps that were larger are unchanged.&nbsp;
Same here, grid is enabled, don't have advanced fog of far.
Thank you both for clarifying, it seems that this might be a problem for all free users. Thank you everyone for your patience while we get this sorted out! :)
Commented above, but also a free user so that adds to the theory.&nbsp; I've been tempted to pay anyways for the dynamic lighting so this might be a good time to do it.
I am also a free user. No matter how I make changes, nothing saves
Same as above here, free user
Hi after spending the best part of the morning I'm having the same problem and I'm a free user. Shame I was wanting to use this on Friday hope they fix it soon.
Hi everyone, same issue for me as well. I worked on it yesterday afternoon with no issues but as of this morning- every page is resetting to a 25x25 grid and any changes that I make aren't saved (i.e. page name changes, size changes, Fog of War, and reveal areas). I am a Free user as well. I was afraid I was the only one this was happening to. Thank you; I'll follow for updates. ^.^
Yea, I am having the same issue. I log out from GM and go back into GM and not only does it resize to 25x25, change background color to white and revert spacing rules to DnD from Pathfinder, it also changes certain structures. As far as I can tell, only the floor panels are coming all the way forward to the front of the map. Looking forward to a fix!
Same issue. This is making mapping very difficult. Hope it's resolved soon.
1506541798

Edited 1506542752
Drespar
Roll20 Team
Hey everyone! A fix should be coming soon! :) Edit: That fix should be live now!
Hi Drespar, just checked and I'm sorry to say, it's doing the same thing for me, defaulting back to 25 x 25 and losing background colour. Just the same as before.
Looks like fog of war is working again, thanks for the quick fix!
Our free user GM has told me the page resizing issue has been fixed here as well. Great work and responsiveness!
Confirmed as being fixed. Thanks roll20 team.
SteveDub said: Hi Drespar, just checked and I'm sorry to say, it's doing the same thing for me, defaulting back to 25 x 25 and losing background colour. Just the same as before. If you are still having this issue, could you post a console log? for this in particular, change a few obvious settings, and then refresh the page while the console log is open. That should capture the offending instance. Thank you!
I'm sadly reporting this issue as being back again. I'm a free user, running latest version of Firefox. The issues I'm having are grid size and map size not saving properly and on one occasion I've had the underlying map layer move all the way to the front, obscuring every other map object. Opening it with console log yields the following error: Error: Firebase.update failed: First argument contains NaN in property 'campaign-2672971-PpBZUlwvsXyzfuwFVT_-rQ.pages.-KxotIeZjDmQ-NR9M6DI.adv_fow_grid_size' firebase.2.4.0.js:123:203 It also happens if I create a new page, open the page settings and click OK without changing anything from the default settings.
So, this seems to be an old problem coming back, since devs are watching this.... THis thread is a new one made for the same problem and all the same issues are happening.&nbsp; &nbsp; <a href="https://app.roll20.net/forum/post/5710419/work-isn" rel="nofollow">https://app.roll20.net/forum/post/5710419/work-isn</a>... So you may look there too ?&nbsp;
Gorath said: I'm sadly reporting this issue as being back again. I'm a free user, running latest version of Firefox. The issues I'm having are grid size and map size not saving properly and on one occasion I've had the underlying map layer move all the way to the front, obscuring every other map object. Opening it with console log yields the following error: Error: Firebase.update failed: First argument contains NaN in property 'campaign-2672971-PpBZUlwvsXyzfuwFVT_-rQ.pages.-KxotIeZjDmQ-NR9M6DI.adv_fow_grid_size' firebase.2.4.0.js:123:203 It also happens if I create a new page, open the page settings and click OK without changing anything from the default settings. Problem is indeed back, as is confirmed by this thread:&nbsp;<a href="https://app.roll20.net/forum/post/5710419/work-isnt-saving" rel="nofollow">https://app.roll20.net/forum/post/5710419/work-isnt-saving</a>
Hah, oops. I wonder how I managed to miss that thread. Sorry for the necro, I'll go crosspost it there \o/
I'm having the same problem, I can't save the page settings, always when I restart the page back to 25x25 and disable the fog. firebase.2.4.0.js:123 Uncaught Error: Firebase.update failed: First argument contains NaN in property 'campaign-2336920-ZDr1l1qik9ZuXRi6IxcwEw.pages.-KxoiwzzkRWd8vw2sI76.adv_fow_grid_size' at hg (firebase.2.4.0.js:123) at firebase.2.4.0.js:126 at Fb (firebase.2.4.0.js:28) at jg (firebase.2.4.0.js:126) at X.update (firebase.2.4.0.js:258) at app.js?1509468382:3 at c (firebase.2.4.0.js:240) at firebase.2.4.0.js:201 at gc (firebase.2.4.0.js:52) at cc (firebase.2.4.0.js:30)
I've been experiencing the same problem. I'm not well versed in using browser consoles, but I believe this is what you were asking for: FIREBASE WARNING: Exception was thrown by user callback. hg@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:123:203" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:123:203</a> jg/&lt;@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:126:168" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:126:168</a> Fb@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:28:656" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:28:656</a> jg@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:126:134" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:126:134</a> X.prototype.update@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:258:369" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:258:369</a> Backbone.sync/&lt;@<a href="https://app.roll20.net/assets/app.js?1509468382:3:1582" rel="nofollow">https://app.roll20.net/assets/app.js?1509468382:3:1582</a> c@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:240:56" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:240:56</a> h.Zb/&lt;@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:201:708" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:201:708</a> gc@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:52:165" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:52:165</a> cc@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:30:216" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:30:216</a> bc@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:29:1198" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:29:1198</a> Qi@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:224:313" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:224:313</a> h.Ib@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:238:140" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:238:140</a> h.Og@<a href="https://app.roll20.net/assets/firebase.2.4.0.js:240:244" rel="nofollow">https://app.roll20.net/assets/firebase.2.4.0.js:240:244</a> Backbone.sync@<a href="https://app.roll20.net/assets/app.js?1509468382:3:1243" rel="nofollow">https://app.roll20.net/assets/app.js?1509468382:3:1243</a> save@<a href="https://app.roll20.net/assets/base.js?1506449138:1:18264" rel="nofollow">https://app.roll20.net/assets/base.js?1506449138:1:18264</a> updatePageSettings@<a href="https://app.roll20.net/assets/app.js?1509468382:35:15321" rel="nofollow">https://app.roll20.net/assets/app.js?1509468382:35:15321</a> OK@<a href="https://app.roll20.net/assets/app.js?1509468382:35:19019" rel="nofollow">https://app.roll20.net/assets/app.js?1509468382:35:19019</a> _createButtons/&lt;/button&lt;@<a href="https://app.roll20.net/js/jquery-ui.1.9.0.custom.min.js?3:5:140768" rel="nofollow">https://app.roll20.net/js/jquery-ui.1.9.0.custom.min.js?3:5:140768</a> dispatch@<a href="https://app.roll20.net/js/jquery.1.8.2.min.js:2:37955" rel="nofollow">https://app.roll20.net/js/jquery.1.8.2.min.js:2:37955</a> h@<a href="https://app.roll20.net/js/jquery.1.8.2.min.js:2:33851" rel="nofollow">https://app.roll20.net/js/jquery.1.8.2.min.js:2:33851</a> firebase.2.4.0.js:45 Error: Firebase.update failed: First argument contains NaN in property 'campaign-2705308-sw1uTBrVpXJ8J76Jz3OiXw.pages.-KxnhxLOX8ZEjAWjrCP8.adv_fow_grid_size' firebase.2.4.0.js:123:203 refershing page listings! app.js:41 Firebase Offline app.js:31 Player -Kxnf7dH5UjTMAwUAOU6 is offline... app.js:36 Firebase Online app.js:31 Content Security Policy: The page’s settings blocked the loading of a resource at self (“script-src <a href="https://app.roll20.net" rel="nofollow">https://app.roll20.net</a> 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net <a href="https://partner.googleadservices.com" rel="nofollow">https://partner.googleadservices.com</a> <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> <a href="https://ssl.google-analytics.com" rel="nofollow">https://ssl.google-analytics.com</a> <a href="https://www.google-analytics.com" rel="nofollow">https://www.google-analytics.com</a> <a href="https://ajax.googleapis.com" rel="nofollow">https://ajax.googleapis.com</a> <a href="http://ajax.googleapis.com" rel="nofollow">http://ajax.googleapis.com</a> <a href="https://d3clqjduf2gvxg.cloudfront.net" rel="nofollow">https://d3clqjduf2gvxg.cloudfront.net</a> <a href="https://cdn.firebase.com" rel="nofollow">https://cdn.firebase.com</a> https://*.firebaseio.com https://*.tokbox.com https://*.opentok.com <a href="http://static.opentok.com" rel="nofollow">http://static.opentok.com</a> <a href="http://www.google-analytics.com" rel="nofollow">http://www.google-analytics.com</a> <a href="http://cdn.crowdin.com" rel="nofollow">http://cdn.crowdin.com</a> <a href="https://crowdin.com" rel="nofollow">https://crowdin.com</a> <a href="http://stun.l.google.com”" rel="nofollow">http://stun.l.google.com”</a>). 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Use urls instead. app.js:25 select app.js:26 Switch mode to select app.js:26 Initializing new dice engine with randomness... app.js:43 Using random entropy app.js:43 Compiling sheet... app.js:46 Found rolltemplate: simple app.js:46 Found rolltemplate: atk app.js:46 Found rolltemplate: dmg app.js:46 Found rolltemplate: atkdmg app.js:46 Found rolltemplate: desc app.js:46 Found rolltemplate: spell app.js:46 Found rolltemplate: traits app.js:46 Found rolltemplate: npc app.js:46 Found rolltemplate: npcatk app.js:46 Found rolltemplate: npcdmg app.js:46 Found rolltemplate: npcaction app.js:46 Found webworker script app.js:46 Finding sheet rolls... app.js:46 window resize app.js:48 Final set zoom! app.js:32 UPDATE GL SIZE! app.js:32 Final set zoom! app.js:32 tuts loaded tutorial_tips.js:7 Use of getPreventDefault() is deprecated. Use defaultPrevented instead. jquery.1.8.2.min.js:2:40278 This site appears to use a scroll-linked positioning effect. 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Use getAttribute() instead. jquery.1.8.2.min.js:2:31678 Use of attributes’ nodeValue attribute is deprecated. Use value instead. app.js:47:893 Starting up WEB WORKER sheetsandboxworker.js:260 Final page load. app.js:38 Refresh jukebox List! app.js:48 Auth'ed. app.js:38 Go post auth! app.js:38 initial setup app.js:38 Refresh jukebox List! app.js:48 &lt;unavailable&gt; app.js:36 Refresh jukebox List! app.js:48 Got players value... app.js:38 joining game... app.js:38 Full load page! app.js:35 We have 2 pages app.js:38 Player -Kxnf7dH5UjTMAwUAOU6 is offline... app.js:36 Global Volume: 100=1 app.js:36 refershing page listings! app.js:41 Deferred finish joining... app.js:38 Firebase Online app.js:31 Loading Roll20 Chat Event Handlers app.js:45 Loading mixed (insecure) display content “<a href="http://files.d20.io/images/189123/q9zI1Qu3l3Z_vzt02yi22g/med.jpg?1346827323&size=150”" rel="nofollow">http://files.d20.io/images/189123/q9zI1Qu3l3Z_vzt02yi22g/med.jpg?1346827323&size=150”</a> on a secure page[Learn More] jquery.1.8.2.min.js:2:75203 handle page changes app.js:38 false app.js:38 refershing page listings! app.js:41 Scan for new plays! app.js:38 Loading mixed (insecure) display content “<a href="http://files.d20.io/images/189123/q9zI1Qu3l3Z_vzt02yi22g/med.jpg?1346827323&size=150”" rel="nofollow">http://files.d20.io/images/189123/q9zI1Qu3l3Z_vzt02yi22g/med.jpg?1346827323&size=150”</a> on a secure page[Learn More] editor init active page! app.js:38 activate page! app.js:35 FULLY ACTIVATE VIEWS FOR PAGE. app.js:35 Graphics: 69 app.js:35 Paths: 27 app.js:35 Reorder by ZORDER app.js:35 refershing page listings! app.js:41 Refresh jukebox List! app.js:48 Loading mixed (insecure) display content “<a href="http://files.d20.io/images/200444/GDBi8jpmXzUbMSsZJpie1Q/thumb.jpg?1347244078”" rel="nofollow">http://files.d20.io/images/200444/GDBi8jpmXzUbMSsZJpie1Q/thumb.jpg?1347244078”</a> on a secure page[Learn More] jquery.1.8.2.min.js:2:70985 "Swapping <a href="https://s3.amazonaws.com/files.d20.io/images/2829196/3a-r5D7nnnRCslPbVYW9Kg/thumb.png?139038811755" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/2829196/3a-r5D7nnnRCslPbVYW9Kg/thumb.png?139038811755</a> to <a href="https://s3.amazonaws.com/files.d20.io/images/2829196/3a-r5D7nnnRCslPbVYW9Kg/med.png?139038811755" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/2829196/3a-r5D7nnnRCslPbVYW9Kg/med.png?139038811755</a>" app.js:35 "Swapping <a href="https://s3.amazonaws.com/files.d20.io/images/92764/p3nms6UMg2kITz1uCOtyfA/thumb.png?13419972265" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/92764/p3nms6UMg2kITz1uCOtyfA/thumb.png?13419972265</a> to <a href="https://s3.amazonaws.com/files.d20.io/images/92764/p3nms6UMg2kITz1uCOtyfA/med.png?13419972265" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/92764/p3nms6UMg2kITz1uCOtyfA/med.png?13419972265</a>" app.js:35 Reorder by ZORDER app.js:35 setting src
Drespar said: Hi eveyone! Just had some quick questions which might shed some light on what we are seeing: 1) Are you disabling the Grid? 2) If yes, are you "back spacing" the Advanced Fog of War grid value so it is blank? If this is the case, it is likely the cause. The input fields in page settings are only designed to receive numbers. You will see the page settings change for you until you refresh at which point the page will be reset to default since there is an invalid parameter. This seems to be the problem again. When y try to save the settings of the page I get an error about a NaN value in adv_fow_grid_size. An example of such error is: "Error: Firebase.update failed: First argument contains NaN in property 'campaign-2359586-FdpbRbct0dMj5cxgwgv67w.pages.-Kxoc4iyg62G1jem1aWe.adv_fow_grid_size' firebase.2.4.0.js:123:203" The biggest problem is that as a free user I don't see that property in the form to edit the page so I can't even set a value to it there. Shouldn't the property have a valid default value?
Can confirm, issue is back again. I am a free user, sadly don't know how to access consoles or anything. Once I load the map back up, no changes were saved of the bigger map size (trying to change to 250x250)
Hi Guys! Same here, what I can say is, that I created a game and a giant map on a 250x250 board in the middle of the last week. Worked just fine and today I had a player join. He could see the big blackbox and was able to see the parts I revealed. We tried to change some settings like the background color and saw that nothing changed. I tried Edge, Firefox and chrome but nothing worked. When I create new pages, the setting switch back to standard every time. So whatever changed must have been happened somewhere between last week and today. (Also Free User here!)
I'm also am having the same problem. while working on a map of a city i noticed when i reloaded the map size would reset. with further inestigation i noticed that it wasn't saving any of the page settings. does make me a bit happy that i'm not the only one with this problem.&nbsp; (Free user)