
Good Morning, and sorry to post another bother about this and thank you to those who have chimed in and aided me previously as the tips are working wonderfully in games where I am the GM. My question is this: Can I used the format listed in hte Custom FX document in a "/fx" macro? I am having a devil of a time with it. I found "/fx beam-fire @{selected|token_ID} @{target|Target 1|token_ID}" which is glorious, but I want more! That line of code is helping me work out a lot of fun little fx tricks, but not everything. What I would like to do is use the format style below so I can use other call outs such as the "onDeath": one that works so well for me as a GM to spice up a game I am playing in, and give the GM a bit of a surprise. Is this possible without needing a separate macro set up like I am doing in the game I run? And is there a way to have the fx play based on a mouse click/location rather than a token? {
"maxParticles": 3000,
"size": 15,
"sizeRandom": 0,
"lifeSpan": 15,
"lifeSpanRandom": 0,
"emissionRate": 50,
"speed": 30,
"speedRandom": 7,
"angle": -1,
"angleRandom": 1,
"duration": 25
}