Hi all, I've just spent a couple of hours trying to make a good macro to use for DnD attacks, where 1 macro will do the attack, and damage, without the DM having to manually compare rolls and ACs, So I have made the following macro: [[[[1d20>[[@{target|foe|ac} @{selected|WEP1_HIT}]] ]]*(@{selected|WEP1_DMG})]] @{selected|WEP1_TYP} Damage How to use: The attacking creature must have the following attributes: WEP1_HIT - The to hit modifier, inverted i.e. this would be "-3" for a +3 weapon. WEP1_DMG - the damage roll of the weapon, i.e. "1d6+1" WEP1_TYP - the type of damage, i.e. "Bludgeoning" Then select the attacking creature, run the macro (either paste in chat, or using a token macro), and click the target. Behind the scenes the game will roll a d20 and calculate it against the AC, it will roll damage regardless. If it hits it will say the damage, if it doesn't it will just say "0 Damage". Thought I'd just share this here with you all for anyone who wants it.