Hello everyone, I think this is my first post here so if I do anything wrong please forgive and correct me. I am working on a custom sheet for my Outbreak: Undead game and wanted to include the roll button on each skill to roll and then display (either in a template or not) the results. (in this case I have figured out how to show degrees of success using a macro). The problem I am running into is, I need the roll to ask for several modifiers (specifically a training value and a multiplier) and then calculate the results. The problem gets more headache inducing because my macro or inline roll or even template roll works when I use a specific attribute (Balance in this case as I am testing it on the Balance skill before i add the rest to the sheet). But when I try to add in the modifiers, it spits back either nothing (and even breaks my chat) or, if I try to use another attribute that is the total of the Balance attribute plus the modifiers, it gives me a syntax error. If there is anyone who is more familiar with syntax and calculations or making templates that will calculate properly, i would be greatly appreciative. The macro im using is below, but it is without adding the mods and calculations involving them. (Rick is the character name) This displays degrees of success or failure based upon his Balance attribute and a d100 roll. [[(floor(abs((@{Rick|Balance}-(1d100cf>@{Rick|Balance}cs<@{Rick|Balance}))/10)))]]