
I found a little trick that allowed me to properly do nested roll tables without having to use the API.
/r 1t[re], returns a number using the name of the table item. Items need to be named with a number.
/r 1t[ [[1t[re]]] ], returns an entry in a random table.
And here's the final macro I use.
/w gm &{template:traits} {{name=Random Encounter}} {{description= [[1t[[[1t[re]]]]]]}}

/r 1t[re], returns a number using the name of the table item. Items need to be named with a number.
/r 1t[ [[1t[re]]] ], returns an entry in a random table.
And here's the final macro I use.
/w gm &{template:traits} {{name=Random Encounter}} {{description= [[1t[[[1t[re]]]]]]}}
