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Roll20 Standalone Application

About me: I have been playing D&D since I was very young. I've been a part of dozens of games, and in more recent years have taken up the task of DMing for my group.  Reasoning:  Roll20 is, from what I can tell, the main tool that people use to connect with others through the internet to play tabletop games like D&D. There are other services, and none are quite as advanced/connected (like with the compendium) for all games, not just D&D. Web browser content can only carry a system so far, as the recent AFoW update has shown, since so many people are including intense lag issues that render it unusable, despite having beastly computers (myself included). If there was a standalone Roll20 game, (perhaps even available on steam) it would without a doubt receive a wide backing and become more popular. How it could happen: It goes without saying that I have absolutely no knowledge of the exact size, monetary availability, or long-term goals for the Roll20 team. Despite this lack of knowledge, I am aware that there are a large number of Kickstarters that are successful for much worse ideas. I personally am aware of a large number of people I know that would throw their wallets at this with the force of a gamma ray. If you were to begin a kickstarter for this, you could see how much money you get from it. If there's not enough, then perhaps Roll20 isn't ready for it yet, but there's no harm in trying. What it could look like: Imagine you launch the app, (whether from steam or simply its own launcher), and you come to a title screen. There could be the exact same options as when you log into your roll20 account: Recent games, Create, Join, Info about you, mail, and links to the roll20 website.  Why???:  You want to set yourself up for success. D&D and other games have persisted for many, many years, and they're not going anywhere. As times change, people are becoming so much more invested in technology instead of physical interactions. Webcams and voice chat make it much more personal, and everything Roll20 currently has to offer, and could possibly add in the future, can be integrated into its own application more efficiently. Fanburst/compendium integration could even be integrated the same way it is on the website, nothing would truly have to change, except that you'd be using a more powerful engine instead of a web browser, which is a huge bottleneck. This would give players more freedom in creating games with larger maps, possibly adding more layers than the current 4, more types of lighting/sight  (like allowing specific players to see over a specific wall, such as looking over the wall of a fort in D&D ((yes I understand there are ways to do this, it's just annoying and doesn't work well with AFoW))), and would provide an easier and better platform to make updates in the future.
P.S.  I know the team is very small, and I know there are a lot of people who want a lot of changes/additions. All you can do each day is your very best, and no one can expect anything more!
Totally agree. I think Roll20 is the best VTT on the market right now but it suffers from the website bottleneck. Rarely a Saturday goes by where my players don't experience some kind of lag with Roll20, either latency or performance. The Dynamic Lighting system is a really cool and useful feature but also one of the worst offenders for performance hits. The character sheets are versatile but suffer from browser extension interference. The upload, image search and music features are all held back by it simply being a browser engine. I would throw money at a standalone Roll20 VTT application like Fantasy Grounds, only... you know, better.
right off the bat, i cant think of any reason not to back it. Id love this. Away with the lag from browsers, put the load on the hosting players computer instead. Sounds fantastic to me and i would definitely pay for this.
> Away with the lag from browsers, put the load on the hosting players computer instead. Browsers really aren't the problem-- your computer is doing most of the work, at the moment. The server is simply communicating what your computer has calculated, as far as token locations and views and such.  I would be more interested in a solution where my computer can *also* host a server, similar to minecraft and other p2p gaming. 
Just chiming in to say this is nowhere on our roadmaps. We understand the appeal, but we've very specifically built ourselves towards browsers for ease of access. As was also pointed out in this thread, the performance hits are mostly user-side (which means we must continue to find ways to make the things we ask of your computers simpler and simpler). We are much more likely to have greater focus on tablet and mobile development in the near future.