Not actually super easy, but not super hard either. The tricky part is that the skills are repeating values- meaning, you can't just reference {characterNAME|medicine_mod} or something. You'll have to grab the identifier of that skill for each person you'll be using the macro for. Alternatively, if you'd rather not do that, the better way would be: Healer's Kit: [[1d3+?{Proficient?|yes, 1|no, 0}*@{CharacterNAME|pb_display}]] The big part is the stuff inside the [[ ]] 1d3 = the healing portion of the kit. ?{proficient| starts a roll query which gives you two choices: yes, and no. Yes results in a 1, and no in a 0. We take that number, x, and multiply it by the pb_display attribute. pb_display stands for proficiency bonus display. This either adds a value of 0 or adds a value equal to your proficiency bonus. Having it apply to the health value of that character, however, will require use of the API.