Hey all! I'm trying to make a general-purpose skill check macro for my players, and I've encountered a bit of a wall. I have this macro: %selected|npc_?{Ability |Acrobatics,acrobatics|Animal Handling,animal_handling|Arcana,arcana|Athletics,athletics|Deception,deception|History,history|History,history|Insight,insight |Intimidation,intimidation|Investigation,investigation|Medicine,medicine|Nature, nature|Perception,perception |Performance,performance|Persuasion, persuasion|Religion,religion|Sleight of Hand,sleight_of_hand|Stealth,stealth|Survival, survival} It *almost* works properly. If I select acrobatics, it outputs the text "%selected|npc_acrobatics". Instead of simply outputting this text, I'd like it to execute that ability. Is there some functionality to make this work, or should I approach the task from a different angle?