
I have a Homebrew Pathfinder campaign running every Saturday from about 5-10 PM PST, and I have a few open spots in the group. Details about the game! We play over Discord for voice and use Roll20 for the game. Starting level is 5th, progression is normal, and I'm planning on running this campaign (come hell or high water) up until around 16th level, but we'll see. I've been GM'ing for about a decade now, and my style is based around a solid mix of combat and roleplaying, allowing the players to choose what kind of themes they want to encounter by the choices of adventures they go on. They've chosen to go toward the darker side of things, for now. Character voices, fanciful exposition, visceral combat-- you can find it all with this group! The current arc is that the players are in debt to a noble family-- in the hole several thousand gold with them-- and need to pay it back before the end of twenty days. The debt came from a guild building that was not fully paid off, the debt being shunted onto the only remaining member of the guild's roster (the ones who originally had the building, which was originally one of the PCs), and a group was assembled (the rest of the PCs)to gather this gold as fast as possible through adventuring. This family is not someone you cheap out on. People disappear when that happens. The party is on their ninth day adventuring and fighting hard through a treacherous jungle looking for something to plunder from the ancient ruins. Instead, they've found some other points of interest. They are currently in the middle of a bout against a group of Sahuagin reinforcements to a Sahuagin-annexed outpost they just recently left. Initiative has been rolled, but combat has not started. The group is currently a Life Oracle, and Fire Elemental (Bloodline) Sorcerer, an Inspiring Commander Cavalier, and a Bard. The team is looking for a character concept that could end up fitting into the front line role along with the Cavalier, and possibly the bard. CAVEATS Only eight races are playable. Human, Half-elf, Elf, Dwarf, Ratfolk, Catfolk, Undine, and Half-orc. Half-orcs are called 'Orcs', but use the Half-orc racial template because the GM likes it better. Though it won't matter immediately, magic is restricted after 6th level spells. 7th, 8th, and 9th levels spells make the game go out of control pretty damn quick, so I'm keeping them under close watch. Please do not come in with a premade character concept. Contact me with your interest, and allow me to chat with you about the world lore and help you come up with a character concept that you will enjoy. If you cannot dedicate at least 80% of your Saturdays (with a down payment up front of at least three consecutive sessions), I'll have to overlook you. I've had way too many players join and leave after too soon, right after giving them some kind of narrative power. So, no broken hinges, please! Players will all start with one background skill (always maxed, always class skill for free), one background trait (The only trait you start with, you don't pick any others), and one background feat. However, I get to choose these for you based on the character concept you provide me with! If you're interested, leave me a private message with your Discord information, or a message here and I'll get back to you with mine so we can chat.