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Grouped Tokens that retain Bubbles for HP

Right now, if you were to group an enemy mage NPC and a ring of fire for an aura of fire that does damage to anyone, you would lose the ability to alter the stats in the bubbles. I suggest a small change to make this easier and to differentiate which token is edited. You would first set the ring of fire to "Is Drawing" in the Right click, advanced menu. Then position your tokens, select both, right click and make into a Group under the advanced menu. The token would snap to grid based on the token that is *not* set to "Is drawing," which would be useful to make sure the token moves correctly. Right now, the best solution I found is to kick the other drawing to the back and select both tokens at once. Cumbersome when the PCs are trying to kill the enemy though, so it's not exactly the nicest way to go about it. I did try searching for other suggestions that might already exist for this but wasn't able to find anything. :C Slightly off topic, but it'd be nice to have additional bubbles show up optionally (not by default) for additional value tracking. (Such as action points, power points, temporary HP, ammunition, etc)
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