Setting Outline
For
the Setting Outline, choose as many options as you want. (If there’s an option
you want that’s not included, you can add it – it’s your game after all.)
You
don’t need to work out the details, just get enough to get started. You will
expand on this as you play, and leaving gaps allows room for the new and
unexpected to appear in your game.
(If you’re playing in a known setting, you can skip this step.)
1.
How do you travel the space lanes?
☐ Through the jumpgate/wormhole
network
☐ You need special drives to
use it ☐ It's ancient and... ☐ We've only just got access to
it - ☐ It's only partially explored - ☐ It's breaking down ☐ It’s controlled by… ☐ A Megacorp - ☐ The Military - ☐ The Alliance/Federation - ☐ The Empire - ☐ The Republic - ☐ Another race ☐ It’s open to everyone
☐ More gates/wormholes are
slowly being built
☐ By jumping into hyperspace,
and...
☐ It's weird in there
☐ You’re in nothingness till
you leave it
☐ Reappear almost
instantaneously at your destination
☐ Sometimes ships get lost
☐ Through normal space using
FTL drives
☐ Almost everyone has one
☐ They’re expensive
☐ You can only get them through… ☐ The Megacorp - ☐ Official channels - ☐ The Military - ☐ Another race
☐ By riding the high speed
Expressways
☐ By taking passage on…
☐ Commercial liners
☐ Free traders
☐ Megacorp vessels
☐ Military ships
☐ Research ships
☐ Any ship tough enough to
survive ☐ Alien ships - ☐ For an exorbitant fee - ☐ If/when they let us
☐ Through transfer portals on
the major worlds
☐ It’s all sub-lightspeed
travel between local worlds ☑ All of the above in various parts of the galaxy
2.
How good are your star charts?
☐ The galaxy was mapped long
ago
☐ But it has changed, due to… ☐ The time that has passed - ☐ The Cataclysm - ☐ The GalacticWar(s) - ☐ We don’t know what
☑ We've mapped it out this far,
but…
☐ It's new territory from here
on
☑ Our maps are… ☑ Unreliable - ☑ Incomplete
☐ We have just one cluster of systems/planets
☐ We don’t have any maps, we’ve
never been here before
3.
Who else is out here?
☐ It looks like we're the only
intelligent life
☐ But there are rumours
☐ We've met another spacefaring
race, that are...
☐ A lot like us
☐ Alien
☐ Cooperative
☐ Incomprehensible
☐ Opening up new vistas of
trade and technology
☐ Blocking us from exploring
further
☐ Using us as
slaves/food/guinea pigs
☐ Infiltrating our society and
corrupting our leaders
☐ Territorial and aggressive
☐ At war with another race
☐ Our worst nightmare
☑ The galaxy is full of
advanced civilisations
☑ All mixed up together
☑ Each in their own distinct
region
☑ Constantly vying for… ☑ Power - ☑ Resources - ☑ Territory
☑ But only a few dominate
☐ And we're the newcomers
☐ There are other races but…
☐ Few have made it into space
☐ We’ve yet to meet them
☐ We’ve stayed well out of
their way
☐ They ignore us
4.
Who rules this part of the galaxy?
☐ Every system, every planet
does it differently
☑ It's Frontier Law out here
☐ We’re part of a major
Empire/Alliance
☐ And our influence is growing - ☐ Or so we think
☐ We've got our territory, the
Aliens have theirs
☐ This region is controlled by
☐ The AIs
☐ The Aliens
☐ The Alliance/Federation
☐ Cartels and Pirates
☐ The Empire
☐ The Megacorps
☐ The Military
☐ The Rebels
☐ The Republic ☐ But only… ☐ Around the major systems -☐ Along the major space lanes
☑ However…
☑ There are worrying rumours
☐ The following are flexing
their muscle - ☐ The AIs - ☐ The Aliens - ☐ The Alliance/Federation - ☐ The Cartels - ☐ The Colonies - ☐ The Empire - ☐ The Megacorps - ☐ The Military - ☐ The Rebels - ☐ The Republic - ☐ The Pirates - ☐ The Telepaths - ☐ A powerful mad man
☐ And… - ☐ It’s nothing to worry about - ☐ They’re getting closer - ☐ We're losing ground fast
5.
What are the major types of tech here?
Identify
technologies that are:
Dominant in your setting Noticeably absent from your game (they can exist elsewhere
in the setting)
You
don’t have to make a decision on every technology, just the key ones that
define your setting. (E.g. in the Firefly TV series, projectile weapons and
spaceships dominate, while energy weapons and starships are noticeably absent).
You can build on this list as you play.
Technology
Dominant
Absent
Alternative tech
Artificial Intelligence
But not every robot
Bio tech
Energy weapons
yes
Field/shield tech
yes
FTL (realspace) drives
yes
FTL comms
but low bandwith
Grav tech
yes
Holo tech
yes
Hyperspace drives
yes
Info/Media tech
local to systems
Life transfer tech
experimental
Matter transfer
experimental
Med tech
yes
Nano tech
Projectile weapons
yes
Psi tech
Sensor tech
Starships
6.
What key abilities are absent or restricted here?
Identify
any important restrictions on key skills or abilities in your setting.
As
with technology, you don’t have to identify every restricted activity or
ability, only the key ones that define your setting. You can add to or modify
this list later, as your game develops.
Ability/Skill
Restriction
Absent
Consciousness transfer
yes
Create AIs
Legal
Heal injuries
Navigate hyperspace
Training + maps
Pilot starships
Training + Legal
Psionics
Innate
Repair tech
Smart-tech interface
Zero-G proficiency