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Javascript Error After Making Macro

I made my first real macro and it was working great (see code below). However when I reopened the game I noticed pretty much all functionality was broken. I think it's because of the JS error I'm getting below which looks like it's from my macro. I went ahead and deleted the macros but I'm still getting the bug. Every time I load the editor and try to roll a die, send a message, or really do anything the chat boxes break. Plus I can't roll dice or chat. Please help! %{Ryzz-a|repeating_pc-weapon_$0_roll} &{template:pf_check} {{name=Ryzz-a's Computer's Trick}} {{check=Computers Check}} {{skill_chk=[[1d20 + 4 + @{Ryzz-a|Computers}]]}}{{notes=[[1d4]]}} I saw on  this thread that the easiest thing to do is simply recreate my entire player but there must be a better solution now.
A game's Creator is often able to fix issues with their Text Chat by Clearing the game's Chat Archive (note: not Clearing your Current Chat Log ). A GM might want to copy/back up the Chat Archive before the Creator clears it.