Heya folks, first time here, but my players bugged me enough to get things set up. But therein lies a question. For those who don't know Risus ( this lovely lovely system ) I'll simplify. A character, NPC or PC has cliches, 1-2 for your normal NPC, high end NPCs and players 3-4. Such as "A Person Who Fights (3)" They're sorta like skill sets and are assigned a number that is used as both the dice rolled and as a 'damage' indicator. I have pretty little macro buttons for ease of rolling them, and they're tied to the current value of the cliche as set in attributes. All of that is great. But I want to be able to keep track of, and visually show the number of dice still in each cliche on a token. This could be happening pretty fast depending on the situation, and having to bounce around character sheet windows and everything is going to drive us all crazy. I know there's the three stat bars on each token, which seems like an option that's fast and easy to change and can link to the attributes I'm using for cliches. But there's only three. Right now that's ok , but not forever. And admittedly they're a bit oddly laid out but I can live with that. What do I do when there's four? Using nameplate for that isn't going to work unless I try just having "(3) (2) (2) (1)" or something, but that is still fussing about in various menus every single round and prone to being misunderstood. I'm honestly planning on having NPCs be 1-3, which I can still play with on the stat bars. But what can I do for players? If there's a secondary option that doesn't use the stat bars I'd actually be pretty ok with it.