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!torch syntax use

November 23 (7 years ago)
I have this macro and the Bullseye lantern won't show the light at just an angle.  I tried, 10, 45, 180.  Nothing.  It does 360 always.  What am I missing?

/em considers lighting options...
[Torch light](!torch 20 10 on)
[Darkvision](!torch 60 -5 off)
[Bullseye Lantern](!torch 10 5 yes 180 )
[Lights Off](!snuff)
November 23 (7 years ago)
have you dragged the player ribbon to the page and is a player also dragged to the page. some times those two are needed in order for the fliker to work. it also help to check all settings from the page up
November 23 (7 years ago)
sorry, I wasn't clear.  The flicker is not my issue.  It is actually the bullseye lantern not showing light in a specific arc.  I wanted it to be set so that it only shows light in, say, a 25 degree arc instead of 360.  I cannot figure out how to set that using the torch syntax.
November 23 (7 years ago)

Edited November 23 (7 years ago)
Kirsty
Pro
Sheet Author
It's a little different because you have to put the selected token and then the angle. It must also be preceded by 2 dashes.

!torch 10 5 1 @{selected|token_id} --25

EDIT: Turns out you don't need the token_id part. Just put -- in front of the angle.
November 23 (7 years ago)
Works perfect Kirsty!  Thank you.  Love it when things come together.
November 23 (7 years ago)
Kirsty
Pro
Sheet Author
You're welcome! :)