I'm trying to make a macro that will accurately roll mob damage. Since we're using computers, we don't have to do averages or whatever. We can play as if all 15 orcs got to roll, without taking 20 minutes to roll for them all. What I'd like is a formula/macro that rolls Xd20>{target+ac}. Then counts the successes (crits twice), and does like {success}d12+{successes}. I can almost get there. I can count successes, but crits don't count twice (and they need to so it rolls an extra damage die). But I can't then also multiply the static modifiers by that amount. So I can do, like, [[15d20>?{tohit}]]d12. Or whatever, it's something like that. It works. It tells me their damage, though it basically ignores crits. And then I can manually multiple the number of dice rolled by the static modifier. It's good enough . But is there better?