Hey there! A couple of people I know and I have been discussing the possibility of running a DC Adventures/Mutants and Masterminds 3e game. I'd probably be playing rather than GMing it. So, we thought we'd see if anyone would be interested in the idea. If so, would you want to play original characters, or canon DC characters (or even Marvel characters built using these rules)? What sort of game do you like (heavy roleplay, heavy combat, combination of both, "four color," dark and gritty, realistic, etc)? What sort of expectations would you want to see come to fruition in such a game? Are you more a loner type, or a team/group cooperative player type? We're wanting to it to be fun, and the probable GM will handle things in the spirit of, and the GM's interpretation of the rules (because let's be honest, sometimes rules wording is not always clear and precise), rather than the set in stone "rules as written" method. It, in our opinion, keeps the game moving and flowing, and not getting bogged down by someone saying, "You're supposed to make a Reaction check for that!" or something like that. It's just more fun when you're not quibbling about what exactly an Agility of 2 allows you to sidestep, or you want to argue about who's stronger, Ares or Superman, or something of that nature. Therefore, the spirit of the rules and the game rather than being rules lawyers. If the nature of the game, the play style, the setting, or any or all of these things catches your fancy, drop me a line and we'll see if we can't collectively put something together that will have something for everyone. Thanks!