
I recently watched the video from Taking20 from the Roll20 Master Series on nesting macros and rollable tables. The idea was awesome so I decided to use it to speed up some parts of my Rogue Trader game that can bog down when we have to do it (Navigation of the Warp specifically; we have a Navigator player). I have successfully created all necessary macros, roll tables, and character sheet macros to make the table work perfectly... I say again, the nested macros and tables work 100% of the time when *I* use them.
My problem comes about when the players use the buttons that pop up in the chat window (the macro button to summon them all works great). If the player pushes my "Step 1 - Determine Route Stability" button, it only returns the pointer macro (in this case, it's called #RSR). That macro is supposed to return one of ten results and whisper them to me, but it only returns #RSR. "Allow players to roll on this table" is checked.
Recap: The macros and tables work 100% of the time for me, and 0% of the time for the players. Any thoughts anyone has would be greatly appreciated!
My problem comes about when the players use the buttons that pop up in the chat window (the macro button to summon them all works great). If the player pushes my "Step 1 - Determine Route Stability" button, it only returns the pointer macro (in this case, it's called #RSR). That macro is supposed to return one of ten results and whisper them to me, but it only returns #RSR. "Allow players to roll on this table" is checked.
Recap: The macros and tables work 100% of the time for me, and 0% of the time for the players. Any thoughts anyone has would be greatly appreciated!