As roll20 does not have something on the character sheet to accommodate "Reliable Talent" for a 5e rogue, I am trying to create a macro that can be used instead. I have the actual "mechanics" of the macro working but really I just want the macro to format correctly (like any other kind of skill check, etc.).
The macro as it exists now is:
/r {1d20, 0d1+10}k1 + [[ ?{Skill Check|Initiative, @{initiative_bonus}|Acrobatics, @{acrobatics_bonus}|Animal Handling, @{animal_handling_bonus}|Arcana, @{arcana_bonus}|Athletics, @{athletics_bonus}|Deception, @{deception_bonus}|History, @{history_bonus}|Insight, @{insight_bonus}|Intimidation, @{intimidation_bonus}|Investigation, @{investigation_bonus}|Medicine, @{medicine_bonus}|Nature, @{nature_bonus}|Perception, @{perception_bonus}|Performance, @{performance_bonus}|Religion, @{religion_bonus}|Sleight of Hand, @{sleight_of_hand_bonus}|Stealth, @{stealth_bonus}|Survival, @{survival_bonus}}]]
It prompts a drop-down menu for the skill check, rolls, picks the highest of the "d20" and "10" and then adds the appropriate modifier for whichever skill you picked. The problem is it currently appears in the chat history as (using acrobatics as an example):
rolling {1d20, 0d1+10}k1 + 8
{( 7 ) + ()+10}+8
= 18
When I want it to output:
18
Acrobatics (8)
Is there a way to format the macro so it appears like any other skill check?
The macro as it exists now is:
/r {1d20, 0d1+10}k1 + [[ ?{Skill Check|Initiative, @{initiative_bonus}|Acrobatics, @{acrobatics_bonus}|Animal Handling, @{animal_handling_bonus}|Arcana, @{arcana_bonus}|Athletics, @{athletics_bonus}|Deception, @{deception_bonus}|History, @{history_bonus}|Insight, @{insight_bonus}|Intimidation, @{intimidation_bonus}|Investigation, @{investigation_bonus}|Medicine, @{medicine_bonus}|Nature, @{nature_bonus}|Perception, @{perception_bonus}|Performance, @{performance_bonus}|Religion, @{religion_bonus}|Sleight of Hand, @{sleight_of_hand_bonus}|Stealth, @{stealth_bonus}|Survival, @{survival_bonus}}]]
It prompts a drop-down menu for the skill check, rolls, picks the highest of the "d20" and "10" and then adds the appropriate modifier for whichever skill you picked. The problem is it currently appears in the chat history as (using acrobatics as an example):
rolling {1d20, 0d1+10}k1 + 8
{( 7 ) + ()+10}+8
= 18
When I want it to output:
18
Acrobatics (8)
Is there a way to format the macro so it appears like any other skill check?