My favorite thing about PBTA games in general and Masks in particular is how the dice regularly inject unexpected elements into the game. I mean, at some point, I should go through the main events that have occurred in our game and point out the stuff that simply wouldn't have been without a 'bad' dice roll, but I honestly don't know if I could; they are legion and, by this point, integral elements of the story. Off the top of my head, without checking on any logs or anything for reminders, stuff that has been introduced solely because of an unexpected 6- include: The Sepiaverse I mean, I could stop there, really. But... Ghost Girl's unpredictable solidity Li'lalycia (she was two sixes, but whatever) Alycia's mind hacking There are more, and none of this counts the stuff I'd thought of and just got to introduce thanks to a 6. This was stuff that just... had to be adlibbed when a 6 came up and ended up being awesome. There are also some pretty cool things that have happened because of the 12+ stuff as well, to be fair.