
Sorry for the ineffectual title, can't think how to summarize this question in a little title. Would it be possible to set up a macro that returns different value depending on different ranges of the die roll. I need my monster to deal damage to a player, it follows a formula that reads. Roll 2d20. If the total of both rolls are following, do the following damage. 1-8: +1 damage. 9-19: +2 damage. 20-34: +3 damage. 35-40: +4 damage. Maybe it is the mathmatical part of my brain that refuse to wake up, but I can't think of a way (if it even is possible in roll20) to do this. Alternatively, I can set up a table and weigh the different damages, but I won't be able to add individual monster dmg modifier to the roll. If anyone know if this is possible please let me know. (: Thanks, Swidt