I'm attempting to recreate Fire Emblem's combat system for tabletops. Their to hit roll for a basic weapon like an Iron Sword works like this: Hit: [[1d100cf<[[[[100]] - {90+@{Name|INT-mod}+@{Name|CHA-mod}+0}]]]] This makes any roll that turns up as less than or equal to (100 - (the to hit)) a critical fail, simply to indicate failure regardless of an opponent's evasion, but in any case where the Int and Cha mods make the numbers where a critical fail would occur negative, it just turns up as 1 with no information on the roll itself. Turning the < into a > creates the same result. What am I doing wrong for the result of the dice roll to not be turning up, and how can I fix it? Please and thank you!