So I'm creating something that may be more than a map pack and less than a module, and I'm wondering how to present it. The basic rundown is as follows: I've created blank maps representing a dwarven forge/stronghold, and intend to stock them in 3 different ways: inhabited peace-time, inhabited battle, and abandoned. With 4 levels including the surface entrance, thats 16 maps, including the blanks. I also intend to have all the objects as individual files for customization. Now, here's where my questions begin. There are certain aspects of the maps, like elevators, portals, traps and puzzles, that need a bit more description and instruction. For instance, I've got a .png pit trap overlay tile that can be dropped if it's triggered. My first thought was transparent GM layers with descriptive text on them, and markers for suggested trap locations, etc., but those files would probably wind up too big. Is there a way to attach text files to our packages? Idk, like the title says, I'm just brainstorming.