Things are going to start building toward the battle with Bar'tel'zo and his ship. Thunderstrike will be repaired and ready to go next game, so the group will need to decide the course of action that you plan on taking in order to fight this battle. You have 6 games to do so. I am altering warp speeds given that a correlation of 1 to 1 would still make interstellar travel very lengthy. Warp 1= 1Xs speed of light(c) Warp 2= 4c Warp 3= 8c Warp 4= 16c Warp 5= 32c Warp 6= 64c Warp 7= 128c Warp 8= 256c Warp 9= 512c Warp 10= 1024c so on... Things to consider: TL10-Warp drive is the FTL drive and having multiple warp drives adds the speeds together, so if you had 3 drives, you would travel at 3c, not warp 3. TL11-Warp drive can be increased to a class 5, or a single drive capable of warp 5. 32c is the maximum speed that can be achieved with warp technology. Hyperdrives are invented and can achieve warp 6. TL12-Hyperdrives are classed 1-5, covering warps 6 to 10 for each drive. The Zer'ta'Kal have a different type of FTL drive that might be even faster, or uses a different type of power. Thunderstrike has 2 FTL drives, each a Hyperdrive class5, meaning that it can achieve 2048c. Thunderstrike has a map of the galaxy known in its time, which is 4000 years old. During its time there were 20 known intelligent species and over a thousand inhabitable planets. Species-Planet-Alignment: Humans-Earth-Yahwei Lekulians-Drogath-Yahwei Orkta-Ors-Lucifer Skellions-Norsel-Lucifer Klingon-Qo'nos-Lucifer Vulcans-Vulcan-Yahwei Elves-Faerun Toril-Yahwei Dwarves-Faerun Toril- Neutral Dragons-Pern-Neutral Nossicans-Noss-Lucifer Whill-Boxt-Lucifer Wookiee-Kashyyk-Yahwei Falleen-Falleen-Lucifer Iktochi-Iktoch-Lucifer Nautolan-Glee Anselm-Neutral Cardassian-Cardassia-Lucifer Jem'Hadar-Hadar-Neutral Tellurite-Telluria-Yahwei Breen-Breen-Neutral Ubese-Uba-Yahwei