Any plans for an advanced fog of war system that does not use the grid system? It would simply reveal what is seen by dynamic lighting as it does now, but not in large squares. I can't seem to find a suggestion here for it, but it seems so opbvious so i'll put it out there. At first I figured it would work like that, much like any FoW in modern RTS games. The grid system is clunky, it really limits what you can use such a great feature for. Clearly the FoW can support off grid as evidenced by the FoW layer.