I sent you a PM, but here is the answer for public consumption, in case others have the same problem:I would suggest making your macros as abilities on a character sheet, as exampled elsewhere on that thread. Make a macro called dice on that sheet as a character ability, and a menu macro ability on the same sheet with code something like:
/w gm &{template:5e-shaped} {{title=Dice}} {{text=[Dice](~Dice)}}
The "~" references an ablity macro on the same sheet and is far easier than trying to put a general macro reference into a roll template.
Without that, you have to mess around with HTML replacements. It becomes something like:
/w gm &{template:5e-shaped} {{title=Dice}} {{text=[Dice](! & # 13 ; #Dice)}}
But remove all the spaces in the characters before "#Dice". I have to type it oddly, or the forums will parse the characters. The actual code is
here. But I would really, really advise going with
abilities on a character sheet. Much easier and more straightforward. Every time you open up that roll template macro to edit it, you will find that your code has converted and you will manually need to replace the converted bit. Let me know if this helps.
And my template is of course, from the Shaped Sheet. You'll need to declare either the default template, or one associated with the sheet you are using.