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Fate Macros for roll20

Looking for more macros for ruining my Dresden files game, anyone got a good resource for Roll20 macros for the FATE system. Here are some I have made/found Dice roll /roll 4df+ [[?{Modifier|0}]] fate  &  '&{template:default}{{Roll=[[1df]]+[[1df]]+[[1df]]+[[1df]]+( [[?{Modifier|0}]])}}
Far as I know /r 4df+mod is all we should need
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Edited 1517100098
Pierre S.
Pro
Translator
Rocky, I wrote a guide with thoughts about running Fate Core in Roll20.&nbsp; It is not properly indexed in the Wiki any more, which prefers Category:Games and is not showing the old Category:Guides pages, but here it is: <a href="https://wiki.roll20.net/Fate_Core" rel="nofollow">https://wiki.roll20.net/Fate_Core</a> I did not know how to make clickable buttons in a character-sheet itself (HTML/CSS script).&nbsp; The approach of the group I was in was to click a Token which would access the Skills of the Character sheet associated with the token, then a menu of 18 Skill buttons would appear on the tabletop, using the Skill names as they appear in the Attributes & Abilities tab of sheets.&nbsp; The general macro for a Fate roll I came up with was: "Athletics" @{selected|token_name} uses Athletics skill: /roll 4df+ (@{selected|Athletics}[Skill]+0) + ?{Modifier?|0}[Mod.] A macro to roll in chat from within your own character sheet in the Attributes & Abilities tab would be /roll 4df + @{Skill} [Skill] + ?{Modifier?|0} [Mod.] You can set up Macros in a Blank character sheet to show up as buttons on your Roll20 screen.&nbsp; It applies the correct skill and then asks you for any modifiers, pausing to accept your input.&nbsp; If you just hit return, it defaults to modifier 0.&nbsp; The most common modifier might be a momentary +2 Boost resulting from a previous Exchange.&nbsp; Once rolled, an orgy of Fate Point expenditures for +2's on each side will ensue.&nbsp; Make copies of the blank character sheet once the macros are loaded in, and give to each player.&nbsp; If they want to roll things another way, they can check boxes to remove the on-screen buttons. Or a macro button for an in-chat interactive roll would be:&nbsp; /roll 4df + ?{Skill?|0} [Skill] + ?{Modifier?|0} [Mod.] Insert spaces exactly like that so the output has a readable appearance. There's also an API script to use the numbered dots on your Tokens to keep track of Stress Boxes, but I never mastered that trick.&nbsp; For Pro subscribers only.
1517110957
MattBx8
Pro
Marketplace Creator
Sheet Author
I believe the Roll20 official Fate Sheets, including the Dresden Files and Dresden Files Accelerated Sheets, all have built-in dice rollers. /Matt
1517115681
Pierre S.
Pro
Translator
Oh, yes!&nbsp; Now the sheets do.&nbsp; But if someone wants a macro to make an in-line roll anyway, they can set up a formula and click a button from the tabletop.
They do, but I'm not too happy with the Dresden one. The refresh and skill points are set and, from what I can tell, can't be changed other than changing the deepness of the game. So if your group hits a milestone and gains skill points or a refresh there's no way to add more points or refresh to the sheet.&nbsp;
I've been using toonstore ever since I started playing&nbsp;
Thanks for all the replies, I generally shy away from token actions since I don't fully set up Bad guy tokens.&nbsp; I took your above macro and slightly changed the look [[1df]]+[[1df]]+[[1df]]+[[1df]] + ?{Skill bonus|0} [Skill] + ?{Modifier?|0} [Mod.]
1517167389

Edited 1517168665
MattBx8
Pro
Marketplace Creator
Sheet Author
Dylan Stearns said: They do, but I'm not too happy with the Dresden one. The refresh and skill points are set and, from what I can tell, can't be changed other than changing the deepness of the game. So if your group hits a milestone and gains skill points or a refresh there's no way to add more points or refresh to the sheet.&nbsp; It is possible, with a Pro account, to get the character sheet source html and css data from Github and put them in the game page via custom character sheet under Game Settings. Then you can change the html to incorporate the features you want. The caveats are: a Pro account skillz to change the html YMMV /Matt
I have neither of those things ;w;
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Edited 1519247468
here is a useful one, can be tailored to individual skill rolls&nbsp; ?{Skill| Legendary(+8), Legendary Check(+4) [[4df+8]] | Epic(+7), Epic Check(+7) [[4df+7]]|Fantastic(+6), Fantastic Check(+6) [[4df+6]]|Superb(+5), Superb Check(+5) [[4df+5]]|Great(+4), Great Check(+4) [[4df+4]]|Good(+3), Good Check(+3) [[4df+3]]|Fair(+2), Fair Check(+2) [[4df+2]]|Average(+1), Average Check(+1) [[4df+1]]|Mediocre(+0), Mediocre Check(+0) [[4df+0]]|Poor(-1), Poor Check(-1) [[4df-1]]|Terrible(-2), Terrible Check(-2) [[4df-2]] }