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Different color 3d dice when auto-rolling with advantage

Total first world problem here, but would be helpful if, when you auto roll with advantage (or disadvantage), the dice were different colors so you could tell which one is the first roll - in case you did not have advantage or disadvantage on that roll. Yes I know it shows up in chat, but essentially nerfs the point of even using the 3d dice function if you can't get emotionally involved when the virtual dice hit the table. 
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Ada L.
Marketplace Creator
Sheet Author
API Scripter
I don't think they're going to make changes to the dice system for D&D-specific mechanics like Advantage and Disadvantage. What would be useful though is if dice can be assigned colors within the die roll expression. E.g., something like this: /r {1d20 (color=blue), 1d20 (color=red)} + 4 /r 1d6 (color=#ff0000) + 2d6 (color=#00ff00) In the chat these colors probably won't have any effect, when when 3D dice are rolled, they could parse those color properties to color the dice. That would be a good system-agnostic way to do it.
Totally agree with Stephen L., we need some simple way to differentiate 3d dice by color, there are many systems where some dice have special uses
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